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// Copyright (c) 2013-2015 The Anoncoin Core developers
// Distributed under the MIT software license, see the accompanying
// file LICENSE or http://www.opensource.org/licenses/mit-license.php.
//--------------------------------------------------------------------------------------------------
#include "i2psam.h"
#include <iostream>
#include <stdio.h>
#include <string.h> // for memset
#include <stdlib.h>
#include <time.h>
#include <stdarg.h>
// Was 65536, seemed unnecessarily large
#define SAM_BUFSIZE 4096

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// Define this, if you want more of the original standard output diagnostics
// #define DEBUG_ON_STDOUT
namespace SAM
{
static void print_error(const std::string& err)
{
#ifdef DEBUG_ON_STDOUT
#ifdef WIN32
std::cout << err << "(" << WSAGetLastError() << ")" << std::endl;
#else
std::cout << err << "(" << errno << ")" << std::endl;
#endif
#endif // DEBUG_ON_STDOUT
int I2pSocket::instances_ = 0;
void I2pSocket::initWSA()
{
WSADATA wsadata;
int ret = WSAStartup(MAKEWORD(2,2), &wsadata);
if (ret != NO_ERROR)
print_error("Failed to initialize winsock library");
}
void I2pSocket::freeWSA()
I2pSocket::I2pSocket(const std::string& SAMHost, uint16_t SAMPort)
: socket_(INVALID_SOCKET), SAMHost_(SAMHost), SAMPort_(SAMPort)
{
#ifdef WIN32
if (instances_++ == 0)
initWSA();
#endif
memset(&servAddr_, 0, sizeof(servAddr_));
servAddr_.sin_family = AF_INET;
servAddr_.sin_addr.s_addr = inet_addr(SAMHost.c_str());
servAddr_.sin_port = htons(SAMPort);
I2pSocket::I2pSocket(const sockaddr_in& addr)
: socket_(INVALID_SOCKET), servAddr_(addr)
{
#ifdef WIN32
if (instances_++ == 0)
initWSA();
#endif
I2pSocket::I2pSocket(const I2pSocket& rhs)
: socket_(INVALID_SOCKET), servAddr_(rhs.servAddr_)
{
#ifdef WIN32
if (instances_++ == 0)
initWSA();
#endif
I2pSocket::~I2pSocket()
{
close();
#ifdef WIN32
if (--instances_ == 0)
freeWSA();
#endif
}
void I2pSocket::bootstrapI2P()
{
init();
if (isOk())
handshake();
}
void I2pSocket::init()
// Here is where the only real OS socket is called for creation to talk with the router,
// the value returned is stored in our variable socket_ which holds the connection
// to our stream for everything else
if (socket_ == INVALID_SOCKET)
{
print_error("Failed to create socket");
return;
}
if (connect(socket_, (const sockaddr*)&servAddr_, sizeof(servAddr_)) == SOCKET_ERROR)
{
close();
print_error("Failed to connect to SAM");
return;
}
}
SOCKET I2pSocket::release()
socket_ = INVALID_SOCKET;

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// If the handshake works, we're talking to a valid I2P router.
void I2pSocket::handshake()
{
this->write(Message::hello(minVer_, maxVer_));
const std::string answer = this->read();
const Message::eStatus answerStatus = Message::checkAnswer(answer);
if (answerStatus == Message::OK)
version_ = Message::getValue(answer, "VERSION");
else
print_error("Handshake failed");
}
void I2pSocket::write(const std::string& msg)
{
if (!isOk())
{
print_error("Failed to send data because socket is closed");
return;
}

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#ifdef DEBUG_ON_STDOUT

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#endif
ssize_t sentBytes = send(socket_, msg.c_str(), msg.length(), 0);
if (sentBytes == SOCKET_ERROR)
{
close();
print_error("Failed to send data");
return;
}
if (sentBytes == 0)
{
close();
print_error("I2pSocket was closed");
std::string I2pSocket::read()
{
if (!isOk())
{
print_error("Failed to read data because socket is closed");
return std::string();
}
char buffer[SAM_BUFSIZE];
memset(buffer, 0, SAM_BUFSIZE);
ssize_t recievedBytes = recv(socket_, buffer, SAM_BUFSIZE, 0);
if (recievedBytes == SOCKET_ERROR)
return std::string();
}
if (recievedBytes == 0)
{
close();
print_error("I2pSocket was closed");

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#ifdef DEBUG_ON_STDOUT

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#endif
void I2pSocket::close()
if (socket_ != INVALID_SOCKET) {
#ifdef WIN32
#else
::close(socket_);
#endif
socket_ = INVALID_SOCKET;
}
bool I2pSocket::isOk() const
return socket_ != INVALID_SOCKET;
const std::string& I2pSocket::getHost() const
uint16_t I2pSocket::getPort() const
const std::string& I2pSocket::getVersion() const
const sockaddr_in& I2pSocket::getAddress() const
{
return servAddr_;
}
//--------------------------------------------------------------------------------------------------
const std::string& nickname,
const std::string& SAMHost /*= SAM_DEFAULT_ADDRESS*/,
uint16_t SAMPort /*= SAM_DEFAULT_PORT*/,
const std::string& destination /*= SAM_GENERATE_MY_DESTINATION*/,
const std::string& i2pOptions /*= SAM_DEFAULT_I2P_OPTIONS*/)
: socket_(SAMHost, SAMPort)
, nickname_(nickname)
, sessionID_(generateSessionID())
, i2pOptions_(i2pOptions)
, isSick_(false)
{
myDestination_ = createStreamSession(destination);

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#ifdef DEBUG_ON_STDOUT
std::cout << "Created a brand new SAM session (" << sessionID_ << ")" << std::endl;

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#endif
StreamSession::StreamSession(StreamSession& rhs)
: socket_(rhs.socket_)
, nickname_(rhs.nickname_)
, sessionID_(generateSessionID())
, myDestination_(rhs.myDestination_)
, i2pOptions_(rhs.i2pOptions_)
, isSick_(false)
{
rhs.fallSick();
(void)createStreamSession(myDestination_.priv);
for(ForwardedStreamsContainer::const_iterator it = rhs.forwardedStreams_.begin(), end = rhs.forwardedStreams_.end(); it != end; ++it)
forward(it->host, it->port, it->silent);
#ifdef DEBUG_ON_STDOUT
std::cout << "Created a new SAM session (" << sessionID_ << ") from another (" << rhs.sessionID_ << ")" << std::endl;
#endif

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#ifdef DEBUG_ON_STDOUT
std::cout << "Closing SAM session (" << sessionID_ << ") ..." << std::endl;

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#endif
std::string StreamSession::generateSessionID()
{
static const int minSessionIDLength = 5;
static const int maxSessionIDLength = 9;
static const char sessionIDAlphabet[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZ";
int length = minSessionIDLength - 1;
std::string result;
srand(time(NULL));
while(length < minSessionIDLength)
length = rand() % maxSessionIDLength;
while (length-- > 0)
result += sessionIDAlphabet[rand() % (sizeof(sessionIDAlphabet)-1)];
#ifdef DEBUG_ON_STDOUT
std::cout << "Generated session ID: " << result << std::endl;
#endif
RequestResult<std::unique_ptr<I2pSocket> > StreamSession::accept(bool silent)
typedef RequestResult<std::unique_ptr<I2pSocket> > ResultType;
std::unique_ptr<I2pSocket> streamSocket(new I2pSocket(socket_));
const Message::eStatus status = accept(*streamSocket, sessionID_, silent);
switch(status)
{
case Message::OK:
return ResultType(std::move(streamSocket));
case Message::EMPTY_ANSWER:
case Message::CLOSED_SOCKET:
case Message::INVALID_ID:
fallSick();
break;
default:
break;
}
return ResultType();
}
RequestResult<std::unique_ptr<I2pSocket> > StreamSession::connect(const std::string& destination, bool silent)
typedef RequestResult<std::unique_ptr<I2pSocket> > ResultType;
std::unique_ptr<I2pSocket> streamSocket(new I2pSocket(socket_));
const Message::eStatus status = connect(*streamSocket, sessionID_, destination, silent);
switch(status)
{
case Message::OK:
return ResultType(std::move(streamSocket));
case Message::EMPTY_ANSWER:
case Message::CLOSED_SOCKET:
case Message::INVALID_ID:
fallSick();
break;
default:
break;
}
return ResultType();
}
RequestResult<void> StreamSession::forward(const std::string& host, uint16_t port, bool silent)
std::unique_ptr<I2pSocket> newSocket(new I2pSocket(socket_));
const Message::eStatus status = forward(*newSocket, sessionID_, host, port, silent);
switch(status)
{
case Message::OK:
forwardedStreams_.push_back(ForwardedStream(newSocket.get(), host, port, silent));
newSocket.release(); // release after successful push_back only
return ResultType(true);
case Message::EMPTY_ANSWER:
case Message::CLOSED_SOCKET:
case Message::INVALID_ID:
fallSick();
break;
default:
break;
}
return ResultType();
RequestResult<const std::string> StreamSession::namingLookup(const std::string& name) const
typedef RequestResult<const std::string> ResultType;
typedef Message::Answer<const std::string> AnswerType;
std::unique_ptr<I2pSocket> newSocket(new I2pSocket(socket_));
const AnswerType answer = namingLookup(*newSocket, name);
switch(answer.status)
{
case Message::OK:
return ResultType(answer.value);
case Message::EMPTY_ANSWER:
case Message::CLOSED_SOCKET:
fallSick();
break;
default:
break;
}
return ResultType();
}
RequestResult<const FullDestination> StreamSession::destGenerate() const
{
typedef RequestResult<const FullDestination> ResultType;
typedef Message::Answer<const FullDestination> AnswerType;
std::unique_ptr<I2pSocket> newSocket(new I2pSocket(socket_));
const AnswerType answer = destGenerate(*newSocket);
switch(answer.status)
{
case Message::OK:
return ResultType(answer.value);
case Message::EMPTY_ANSWER:
case Message::CLOSED_SOCKET:
fallSick();
break;
default:
break;
}
return ResultType();
}
FullDestination StreamSession::createStreamSession(const std::string& destination)
{
typedef Message::Answer<const std::string> AnswerType;
const AnswerType answer = createStreamSession(socket_, sessionID_, nickname_, destination, i2pOptions_);
}
return FullDestination(answer.value.substr(0, I2P_DESTINATION_SIZE), answer.value, (destination == SAM_GENERATE_MY_DESTINATION));
}
void StreamSession::stopForwarding(const std::string& host, uint16_t port)
{
for (ForwardedStreamsContainer::iterator it = forwardedStreams_.begin(); it != forwardedStreams_.end(); )
{
if (it->port == port && it->host == host)
{
delete (it->socket);
it = forwardedStreams_.erase(it);
}
else
++it;
}
}
void StreamSession::stopForwardingAll()
for (ForwardedStreamsContainer::iterator it = forwardedStreams_.begin(); it != forwardedStreams_.end(); ++it)
socket_.close();
Message::Answer<const std::string> StreamSession::rawRequest(I2pSocket& socket, const std::string& requestStr)
typedef Message::Answer<const std::string> AnswerType;
return AnswerType(Message::CLOSED_SOCKET);
socket.write(requestStr);
const std::string answer = socket.read();
const Message::eStatus status = Message::checkAnswer(answer);
Message::Answer<const std::string> StreamSession::request(I2pSocket& socket, const std::string& requestStr, const std::string& keyOnSuccess)
typedef Message::Answer<const std::string> AnswerType;
const AnswerType answer = rawRequest(socket, requestStr);
AnswerType(answer.status, Message::getValue(answer.value, keyOnSuccess)) :
Message::eStatus StreamSession::request(I2pSocket& socket, const std::string& requestStr)
{
return rawRequest(socket, requestStr).status;
}
/*static*/
Message::Answer<const std::string> StreamSession::createStreamSession(I2pSocket& socket, const std::string& sessionID, const std::string& nickname, const std::string& destination, const std::string& options)
return request(socket, Message::sessionCreate(Message::sssStream, sessionID, nickname, destination, options), "DESTINATION");
Message::Answer<const std::string> StreamSession::namingLookup(I2pSocket& socket, const std::string& name)
{
return request(socket, Message::namingLookup(name), "VALUE");
}
Message::Answer<const FullDestination> StreamSession::destGenerate(I2pSocket& socket)
// while answer for a DEST GENERATE request doesn't contain a "RESULT" field we parse it manually
typedef Message::Answer<const FullDestination> ResultType;
return ResultType(Message::CLOSED_SOCKET, FullDestination());
socket.write(Message::destGenerate());
const std::string answer = socket.read();
const std::string pub = Message::getValue(answer, "PUB");
const std::string priv = Message::getValue(answer, "PRIV");
return (!pub.empty() && !priv.empty()) ? ResultType(Message::OK, FullDestination(pub, priv, /*isGenerated*/ true)) : ResultType(Message::EMPTY_ANSWER, FullDestination());
Message::eStatus StreamSession::accept(I2pSocket& socket, const std::string& sessionID, bool silent)
return request(socket, Message::streamAccept(sessionID, silent));
Message::eStatus StreamSession::connect(I2pSocket& socket, const std::string& sessionID, const std::string& destination, bool silent)
return request(socket, Message::streamConnect(sessionID, destination, silent));
Message::eStatus StreamSession::forward(I2pSocket& socket, const std::string& sessionID, const std::string& host, uint16_t port, bool silent)
return request(socket, Message::streamForward(sessionID, host, port, silent));
const std::string& StreamSession::getNickname() const
#ifdef DEBUG_ON_STDOUT
std::cout << "getNickname: " << nickname_ << std::endl;
#endif // DEBUG_ON_STDOUT
const std::string& StreamSession::getSessionID() const
#ifdef DEBUG_ON_STDOUT
std::cout << "getSessionID: " << sessionID_ << std::endl;
#endif // DEBUG_ON_STDOUT
const std::string& StreamSession::getOptions() const
#ifdef DEBUG_ON_STDOUT
std::cout << "getOptions: " << i2pOptions_ << std::endl;
#endif // DEBUG_ON_STDOUT
const FullDestination& StreamSession::getMyDestination() const
#ifdef DEBUG_ON_STDOUT
std::cout << "getMyDestination: " << myDestination_.priv << std::endl;
#endif // DEBUG_ON_STDOUT
#ifdef DEBUG_ON_STDOUT
std::cout << "isSick: " << isSick_ << std::endl;
#endif // DEBUG_ON_STDOUT
const sockaddr_in& StreamSession::getSAMAddress() const
#ifdef DEBUG_ON_STDOUT
// std::cout << "getSAMAddress: " << socket_.getAddress() << std::endl;
std::cout << "getSAMAddress: not yet parsed" << std::endl;
#endif // DEBUG_ON_STDOUT
const std::string& StreamSession::getSAMHost() const
#ifdef DEBUG_ON_STDOUT
std::cout << "getSAMHost: " << socket_.getHost() << std::endl;
#endif // DEBUG_ON_STDOUT
uint16_t StreamSession::getSAMPort() const
#ifdef DEBUG_ON_STDOUT
std::cout << "getSAMPort: " << socket_.getPort() << std::endl;
#endif // DEBUG_ON_STDOUT
const std::string& StreamSession::getSAMVersion() const
#ifdef DEBUG_ON_STDOUT
std::cout << "getSAMVersion: " << socket_.getVersion() << std::endl;
#endif // DEBUG_ON_STDOUT
//--------------------------------------------------------------------------------------------------
std::string Message::createSAMRequest(const char* format, ...)
{
char buffer[SAM_BUFSIZE];
// ToDo: GR note: Creating a 65K byte buffer on the stack, and then wasting the time to zero it out
// before using it. Just to send a 30 byte string?, seems really wasteful to me, time more than storage, many mSec...
memset(buffer, 0, SAM_BUFSIZE);
va_list args;
va_start (args, format);
const int sizeToSend = vsnprintf(buffer, SAM_BUFSIZE, format, args);
va_end(args);
if (sizeToSend < 0)
{
print_error("Failed to format message");
return std::string();
}
#ifdef DEBUG_ON_STDOUT
std::cout << "Buffer: " << buffer << std::endl;
#endif // DEBUG_ON_STDOUT
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return std::string(buffer);
}
std::string Message::hello(const std::string &minVer, const std::string &maxVer)
{
///////////////////////////////////////////////////////////
//
// -> HELLO VERSION
// MIN=$min
// MAX=$max
//
// <- HELLO REPLY
// RESULT=OK
// VERSION=$version
//
///////////////////////////////////////////////////////////
static const char* helloFormat = "HELLO VERSION MIN=%s MAX=%s\n";
return createSAMRequest(helloFormat, minVer.c_str(), maxVer.c_str());
}
std::string Message::sessionCreate(SessionStyle style, const std::string& sessionID, const std::string& nickname, const std::string& destination /*= SAM_GENERATE_MY_DESTINATION*/, const std::string& options /*= ""*/)
{
///////////////////////////////////////////////////////////
//
// -> SESSION CREATE
// STYLE={STREAM,DATAGRAM,RAW}
// ID={$nickname}
// DESTINATION={$private_destination_key,TRANSIENT}
// [option=value]*
//
// <- SESSION STATUS
// RESULT=OK
// DESTINATION=$private_destination_key
//
///////////////////////////////////////////////////////////
std::string sessionStyle;
switch(style)
{
case sssStream: sessionStyle = "STREAM"; break;
case sssDatagram: sessionStyle = "DATAGRAM"; break;
case sssRaw: sessionStyle = "RAW"; break;
}
static const char* sessionCreateFormat = "SESSION CREATE STYLE=%s ID=%s DESTINATION=%s inbound.nickname=%s %s\n"; // we add inbound.nickname option
return createSAMRequest(sessionCreateFormat, sessionStyle.c_str(), sessionID.c_str(), destination.c_str(), nickname.c_str(), options.c_str());
}
std::string Message::streamAccept(const std::string& sessionID, bool silent /*= false*/)
{
///////////////////////////////////////////////////////////
//
// -> STREAM ACCEPT
// ID={$nickname}
// [SILENT={true,false}]
//
// <- STREAM STATUS
// RESULT=$result
// [MESSAGE=...]
//
///////////////////////////////////////////////////////////
static const char* streamAcceptFormat = "STREAM ACCEPT ID=%s SILENT=%s\n";
return createSAMRequest(streamAcceptFormat, sessionID.c_str(), silent ? "true" : "false");
}
std::string Message::streamConnect(const std::string& sessionID, const std::string& destination, bool silent /*= false*/)
{
///////////////////////////////////////////////////////////
//
// -> STREAM CONNECT
// ID={$nickname}
// DESTINATION=$peer_public_base64_key
// [SILENT={true,false}]
//
// <- STREAM STATUS
// RESULT=$result
// [MESSAGE=...]
//
///////////////////////////////////////////////////////////
static const char* streamConnectFormat = "STREAM CONNECT ID=%s DESTINATION=%s SILENT=%s\n";
return createSAMRequest(streamConnectFormat, sessionID.c_str(), destination.c_str(), silent ? "true" : "false");
}
std::string Message::streamForward(const std::string& sessionID, const std::string& host, uint16_t port, bool silent /*= false*/)
{
///////////////////////////////////////////////////////////
//
// -> STREAM FORWARD
// ID={$nickname}
// PORT={$port}
// [HOST={$host}]
// [SILENT={true,false}]
//
// <- STREAM STATUS
// RESULT=$result
// [MESSAGE=...]
//
///////////////////////////////////////////////////////////
static const char* streamForwardFormat = "STREAM FORWARD ID=%s PORT=%u HOST=%s SILENT=%s\n";
return createSAMRequest(streamForwardFormat, sessionID.c_str(), (unsigned)port, host.c_str(), silent ? "true" : "false");
}
std::string Message::namingLookup(const std::string& name)
{
///////////////////////////////////////////////////////////
//
// -> NAMING LOOKUP
// NAME=$name
//
// <- NAMING REPLY
// RESULT=OK
// NAME=$name
// VALUE=$base64key
//
///////////////////////////////////////////////////////////
static const char* namingLookupFormat = "NAMING LOOKUP NAME=%s\n";
return createSAMRequest(namingLookupFormat, name.c_str());
}
std::string Message::destGenerate()
{
///////////////////////////////////////////////////////////
//
// -> DEST GENERATE
//
// <- DEST REPLY
// PUB=$pubkey
// PRIV=$privkey
//
///////////////////////////////////////////////////////////
static const char* destGenerateFormat = "DEST GENERATE\n";
return createSAMRequest(destGenerateFormat);
}
#define SAM_MAKESTRING(X) SAM_MAKESTRING2(X)
#define SAM_MAKESTRING2(X) #X
#define SAM_CHECK_RESULT(value) \
if (result == SAM_MAKESTRING(value)) return value
Message::eStatus Message::checkAnswer(const std::string& answer)
{
if (answer.empty())
return EMPTY_ANSWER;
const std::string result = getValue(answer, "RESULT");
SAM_CHECK_RESULT(OK);
SAM_CHECK_RESULT(DUPLICATED_DEST);
SAM_CHECK_RESULT(DUPLICATED_ID);
SAM_CHECK_RESULT(I2P_ERROR);
SAM_CHECK_RESULT(INVALID_ID);
SAM_CHECK_RESULT(INVALID_KEY);
SAM_CHECK_RESULT(CANT_REACH_PEER);
SAM_CHECK_RESULT(TIMEOUT);
SAM_CHECK_RESULT(NOVERSION);
SAM_CHECK_RESULT(KEY_NOT_FOUND);
SAM_CHECK_RESULT(PEER_NOT_FOUND);
SAM_CHECK_RESULT(ALREADY_ACCEPTING);
return CANNOT_PARSE_ERROR;
}
#undef SAM_CHECK_RESULT
#undef SAM_MAKESTRING2
#undef SAM_MAKESTRING
std::string Message::getValue(const std::string& answer, const std::string& key)
{
if (key.empty())
return std::string();
const std::string keyPattern = key + "=";
size_t valueStart = answer.find(keyPattern);
if (valueStart == std::string::npos)
return std::string();
valueStart += keyPattern.length();
size_t valueEnd = answer.find_first_of(' ', valueStart);
if (valueEnd == std::string::npos)
valueEnd = answer.find_first_of('\n', valueStart);
return answer.substr(valueStart, valueEnd - valueStart);
}
} // namespace SAM
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// C interface
extern "C" {
#include "i2psam-c.h"
struct i2psam_stream_session
{
SAM::StreamSession * impl = nullptr;
};
struct i2psam_socket
{
std::unique_ptr<SAM::I2pSocket> impl;
};
struct i2psam_destination
{
char * pub;
char * priv;
};
struct i2psam_stream_session * i2psam_stream_session_new(struct i2psam_stream_settings * settings)
{
struct i2psam_stream_session * session = new i2psam_stream_session;
session->impl = new SAM::StreamSession(settings->nickname,
settings->samhost,
settings->samport,
settings->destination,
settings->i2cp_opts);
return session;
}
void i2psam_stream_session_free(struct i2psam_stream_session * session)
{
delete session->impl;
delete session;
}
const char * i2psam_get_samhost(struct i2psam_stream_session * session)
{
return strdup(session->impl->getSAMHost().c_str());
}
uint16_t i2psam_get_samport(struct i2psam_stream_session * session)
{
return session->impl->getSAMPort();
}
const char * i2psam_get_nickname(struct i2psam_stream_session * session)
{
return strdup(session->impl->getNickname().c_str());
}
const char * i2psam_get_session_id(struct i2psam_stream_session * session)
{
return strdup(session->impl->getSessionID().c_str());
}
const char * i2psam_get_sam_min_version(struct i2psam_stream_session * session)
{
return strdup(session->impl->getSAMMinVer().c_str());
}
const char * i2psam_get_sam_max_version(struct i2psam_stream_session * session)
{
return strdup(session->impl->getSAMMaxVer().c_str());
}
const char * i2psam_get_sam_version(struct i2psam_stream_session * session)
{
return strdup(session->impl->getSAMVersion().c_str());
}
const char * i2psam_get_i2cp_options(struct i2psam_stream_session * session)
{
return strdup(session->impl->getOptions().c_str());
}
int i2psam_is_sick(struct i2psam_stream_session * session)
{
if(session->impl->isSick())
return 1;
else
return 0;
}
struct i2psam_socket * i2psam_accept(struct i2psam_stream_session * session, int silent)
{
auto result = session->impl->accept(silent);
if (result.isOk)
{
struct i2psam_socket * socket = new i2psam_socket;
socket->impl = std::move(result.value);
return socket;
}
else
return nullptr;
}
struct i2psam_socket * i2psam_connect(struct i2psam_stream_session * session, const char * destination, int silent)
{
auto result = session->impl->connect(destination, silent != 0);
if(result.isOk)
{
struct i2psam_socket * socket = new i2psam_socket;
socket->impl = std::move(result.value);
return socket;
}
else
return nullptr;
}
int i2psam_forward(struct i2psam_stream_session * session, const char * host, uint16_t port, int silent)
{
std::string remote(host);
auto result = session->impl->forward(host, port, silent);
if(result.isOk) return 0;
else return -1;
}
const char * i2psam_namelookup(struct i2psam_stream_session * session, const char * name)
{
auto result = session->impl->namingLookup(name);
if(result.isOk) return strdup(result.value.c_str());
else return nullptr;
}
struct i2psam_destination * i2psam_dest_generate(struct i2psam_stream_session * session)
{
auto result = session->impl->destGenerate();
if(result.isOk)
{
struct i2psam_destination * dest = new i2psam_destination;
dest->pub = strdup(result.value.pub.c_str());
dest->priv = strdup(result.value.priv.c_str());
return dest;
}
else
return nullptr;
}
void i2psam_stop_forwarding(struct i2psam_stream_session * session, const char * host, uint16_t port)
{
session->impl->stopForwarding(host, port);
}
void i2psam_stop_forwarding_all(struct i2psam_stream_session * session)
{
session->impl->stopForwardingAll();
}
struct i2psam_destination * i2psam_get_my_destination(struct i2psam_stream_session * session)
{
struct i2psam_destination * dest = new i2psam_destination;
const auto & mydest = session->impl->getMyDestination();
dest->pub = strdup(mydest.pub.c_str());
dest->priv = strdup(mydest.priv.c_str());
return dest;
}
void i2psam_write(struct i2psam_socket * sock, const char * data, size_t dlen)
{
const std::string buf(data, dlen);
sock->impl->write(buf);
}
char * i2psam_read(struct i2psam_socket * sock, size_t * dlen)
{
std::string buf = sock->impl->read();
size_t sz = sizeof(char) * buf.size();
*dlen = sz;
if(sz)
{
char * ret = (char*) malloc(sz);