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// Copyright (c) 2013-2014 The Anoncoin Core developers
// Copyright (c) 2012-2013 giv
// Distributed under the MIT/X11 software license, see the accompanying
// file COPYING or http://www.opensource.org/licenses/mit-license.php.
//--------------------------------------------------------------------------------------------------
// Many builder specific things set in the config file, don't forget to include it this way in your source files.
#if defined(HAVE_CONFIG_H)
#include "config/anoncoin-config.h"
#endif
#include "i2psam.h"
#include <iostream>
#include <stdio.h>
#include <string.h> // for memset
#include <stdlib.h>
#include <time.h>
#include <stdarg.h>
#ifndef WIN32
#include <errno.h>
#endif
#ifndef WIN32
#define closesocket close
#endif
#define SAM_BUFSIZE 65536
#define I2P_DESTINATION_SIZE 516
namespace SAM
{
static void print_error(const std::string& err)
{
// ToDo: GR Note: We've got to get these std:cout errors and messages off the console, and into the coin logfile, however
// my first attempt to do that, ended in failure. Primarily because adding 'util.h' to this source causes all kinds of compile time errors
// due to it's inclusion of 'compat.h' mostly, where socket stuff is also defined. All that lost hair, over just trying to get
// the LogPrintf function here in this submodule. Added to the todo list...
//
// After thinking about this some, the i2pwrapper is isolated from all this socket stuff, perhaps we could report to the log file from there
// if we simple pipe these messages somewhere else that std::cout, and have the i2pwrapper pick them up and report them for us. Just an idea.
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#ifdef WIN32
std::cout << err << "(" << WSAGetLastError() << ")" << std::endl;
#else
std::cout << err << "(" << errno << ")" << std::endl;
#endif
}
#ifdef WIN32
int Socket::instances_ = 0;
void Socket::initWSA()
{
WSADATA wsadata;
int ret = WSAStartup(MAKEWORD(2,2), &wsadata);
if (ret != NO_ERROR)
print_error("Failed to initialize winsock library");
}
void Socket::freeWSA()
{
WSACleanup();
}
#endif
Socket::Socket(const std::string& SAMHost, uint16_t SAMPort, const std::string& minVer, const std::string &maxVer)
: socket_(SAM_INVALID_SOCKET), SAMHost_(SAMHost), SAMPort_(SAMPort), minVer_(minVer), maxVer_(maxVer)
{
#ifdef WIN32
if (instances_++ == 0)
initWSA();
#endif
memset(&servAddr_, 0, sizeof(servAddr_));
servAddr_.sin_family = AF_INET;
servAddr_.sin_addr.s_addr = inet_addr(SAMHost.c_str());
servAddr_.sin_port = htons(SAMPort);
}
Socket::Socket(const sockaddr_in& addr, const std::string &minVer, const std::string& maxVer)
: socket_(SAM_INVALID_SOCKET), servAddr_(addr), minVer_(minVer), maxVer_(maxVer)
{
#ifdef WIN32
if (instances_++ == 0)
initWSA();
#endif
}
Socket::Socket(const Socket& rhs)
: socket_(SAM_INVALID_SOCKET), servAddr_(rhs.servAddr_), minVer_(rhs.minVer_), maxVer_(rhs.maxVer_)
{
#ifdef WIN32
if (instances_++ == 0)
initWSA();
#endif
}
Socket::~Socket()
{
close();
#ifdef WIN32
if (--instances_ == 0)
freeWSA();
#endif
}
void Socket::bootstrapI2P()
{
init();
if (isOk())
handshake();
}
void Socket::init()
{
socket_ = socket(AF_INET, SOCK_STREAM, 0);
if (socket_ == SAM_INVALID_SOCKET)
{
print_error("Failed to create socket");
return;
}
if (connect(socket_, (const sockaddr*)&servAddr_, sizeof(servAddr_)) == SAM_SOCKET_ERROR)
{
close();
print_error("Failed to connect to SAM");
return;
}
}
SOCKET Socket::release()
{
SOCKET temp = socket_;
socket_ = SAM_INVALID_SOCKET;
return temp;
}
// ToDo: If the handshake works, I'm thinking we must be talking to a valid I2P router. If that's the case, we should report the version response in the logfile
// ...and make sure our coin software understands that is also the case... GR Note: Haven't looked into it.
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void Socket::handshake()
{
this->write(Message::hello(minVer_, maxVer_));
const std::string answer = this->read();
const Message::eStatus answerStatus = Message::checkAnswer(answer);
if (answerStatus == Message::OK)
version_ = Message::getValue(answer, "VERSION");
else
print_error("Handshake failed");
}
void Socket::write(const std::string& msg)
{
if (!isOk())
{
print_error("Failed to send data because socket is closed");
return;
}
std::cout << "Send: " << msg << std::endl;
ssize_t sentBytes = send(socket_, msg.c_str(), msg.length(), 0);
if (sentBytes == SAM_SOCKET_ERROR)
{
close();
print_error("Failed to send data");
return;
}
if (sentBytes == 0)
{
close();
print_error("Socket was closed");
return;
}
}
std::string Socket::read()
{
if (!isOk())
{
print_error("Failed to read data because socket is closed");
return std::string();
}
char buffer[SAM_BUFSIZE];
memset(buffer, 0, SAM_BUFSIZE);
ssize_t recievedBytes = recv(socket_, buffer, SAM_BUFSIZE, 0);
if (recievedBytes == SAM_SOCKET_ERROR)
{
close();
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return std::string();
}
if (recievedBytes == 0)
{
close();
print_error("Socket was closed");
}
std::cout << "Reply: " << buffer << std::endl;
return std::string(buffer);
}
void Socket::close()
{
if (socket_ != SAM_INVALID_SOCKET)
::closesocket(socket_);
socket_ = SAM_INVALID_SOCKET;
}
bool Socket::isOk() const
{
return socket_ != SAM_INVALID_SOCKET;
}
const std::string& Socket::getHost() const
{
return SAMHost_;
}
uint16_t Socket::getPort() const
{
return SAMPort_;
}
const std::string& Socket::getVersion() const
{
return version_;
}
const std::string& Socket::getMinVer() const
{
return minVer_;
}
const std::string& Socket::getMaxVer() const
{
return maxVer_;
}
const sockaddr_in& Socket::getAddress() const
{
return servAddr_;
}
//--------------------------------------------------------------------------------------------------
const std::string& nickname,
const std::string& SAMHost /*= SAM_DEFAULT_ADDRESS*/,
uint16_t SAMPort /*= SAM_DEFAULT_PORT*/,
const std::string& destination /*= SAM_GENERATE_MY_DESTINATION*/,
const std::string& i2pOptions /*= SAM_DEFAULT_I2P_OPTIONS*/,
const std::string& minVer /*= SAM_DEFAULT_MIN_VER*/,
const std::string& maxVer /*= SAM_DEFAULT_MAX_VER*/)
, nickname_(nickname)
, sessionID_(generateSessionID())
, i2pOptions_(i2pOptions)
, isSick_(false)
{
myDestination_ = createStreamSession(destination);
std::cout << "Created a brand new SAM session (" << sessionID_ << ")" << std::endl;
StreamSession::StreamSession(StreamSession& rhs)
: socket_(rhs.socket_)
, nickname_(rhs.nickname_)
, sessionID_(generateSessionID())
, myDestination_(rhs.myDestination_)
, i2pOptions_(rhs.i2pOptions_)
, isSick_(false)
{
rhs.fallSick();
(void)createStreamSession(myDestination_.priv);
for(ForwardedStreamsContainer::const_iterator it = rhs.forwardedStreams_.begin(), end = rhs.forwardedStreams_.end(); it != end; ++it)
forward(it->host, it->port, it->silent);
std::cout << "Created a new SAM session (" << sessionID_ << ") from another (" << rhs.sessionID_ << ")" << std::endl;
std::cout << "Closing SAM session (" << sessionID_ << ") ..." << std::endl;
std::string StreamSession::generateSessionID()
{
static const int minSessionIDLength = 5;
static const int maxSessionIDLength = 9;
static const char sessionIDAlphabet[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZ";
int length = minSessionIDLength - 1;
std::string result;
srand(time(NULL));
while(length < minSessionIDLength)
length = rand() % maxSessionIDLength;
while (length-- > 0)
result += sessionIDAlphabet[rand() % (sizeof(sessionIDAlphabet)-1)];
return result;
}
RequestResult<std::auto_ptr<Socket> > StreamSession::accept(bool silent)
{
typedef RequestResult<std::auto_ptr<Socket> > ResultType;
const Message::eStatus status = accept(*streamSocket, sessionID_, silent);
switch(status)
{
case Message::OK:
return RequestResult<std::auto_ptr<Socket> >(streamSocket);
case Message::EMPTY_ANSWER:
case Message::CLOSED_SOCKET:
case Message::INVALID_ID:
fallSick();
break;
default:
break;
}
return ResultType();
}
RequestResult<std::auto_ptr<Socket> > StreamSession::connect(const std::string& destination, bool silent)
typedef RequestResult<std::auto_ptr<Socket> > ResultType;
const Message::eStatus status = connect(*streamSocket, sessionID_, destination, silent);
switch(status)
{
case Message::OK:
return ResultType(streamSocket);
case Message::EMPTY_ANSWER:
case Message::CLOSED_SOCKET:
case Message::INVALID_ID:
fallSick();
break;
default:
break;
}
return ResultType();
}
RequestResult<void> StreamSession::forward(const std::string& host, uint16_t port, bool silent)
const Message::eStatus status = forward(*newSocket, sessionID_, host, port, silent);
switch(status)
{
case Message::OK:
forwardedStreams_.push_back(ForwardedStream(newSocket.get(), host, port, silent));
newSocket.release(); // release after successful push_back only
return ResultType(true);
case Message::EMPTY_ANSWER:
case Message::CLOSED_SOCKET:
case Message::INVALID_ID:
fallSick();
break;
default:
break;
}
return ResultType();
RequestResult<const std::string> StreamSession::namingLookup(const std::string& name) const
typedef RequestResult<const std::string> ResultType;
typedef Message::Answer<const std::string> AnswerType;
const AnswerType answer = namingLookup(*newSocket, name);
switch(answer.status)
{
case Message::OK:
return ResultType(answer.value);
case Message::EMPTY_ANSWER:
case Message::CLOSED_SOCKET:
fallSick();
break;
default:
break;
}
return ResultType();
}
RequestResult<const FullDestination> StreamSession::destGenerate() const
{
typedef RequestResult<const FullDestination> ResultType;
typedef Message::Answer<const FullDestination> AnswerType;
const AnswerType answer = destGenerate(*newSocket);
switch(answer.status)
{
case Message::OK:
return ResultType(answer.value);
case Message::EMPTY_ANSWER:
case Message::CLOSED_SOCKET:
fallSick();
break;
default:
break;
}
return ResultType();
}
FullDestination StreamSession::createStreamSession(const std::string& destination)
{
typedef Message::Answer<const std::string> AnswerType;
const AnswerType answer = createStreamSession(socket_, sessionID_, nickname_, destination, i2pOptions_);
}
return FullDestination(answer.value.substr(0, I2P_DESTINATION_SIZE), answer.value, (destination == SAM_GENERATE_MY_DESTINATION));
}
void StreamSession::stopForwarding(const std::string& host, uint16_t port)
{
for (ForwardedStreamsContainer::iterator it = forwardedStreams_.begin(); it != forwardedStreams_.end(); )
{
if (it->port == port && it->host == host)
{
delete (it->socket);
it = forwardedStreams_.erase(it);
}
else
++it;
}
}
void StreamSession::stopForwardingAll()
for (ForwardedStreamsContainer::iterator it = forwardedStreams_.begin(); it != forwardedStreams_.end(); ++it)
Message::Answer<const std::string> StreamSession::rawRequest(Socket& socket, const std::string& requestStr)
typedef Message::Answer<const std::string> AnswerType;
return AnswerType(Message::CLOSED_SOCKET);
socket.write(requestStr);
const std::string answer = socket.read();
const Message::eStatus status = Message::checkAnswer(answer);
Message::Answer<const std::string> StreamSession::request(Socket& socket, const std::string& requestStr, const std::string& keyOnSuccess)
typedef Message::Answer<const std::string> AnswerType;
const AnswerType answer = rawRequest(socket, requestStr);
AnswerType(answer.status, Message::getValue(answer.value, keyOnSuccess)) :
Message::eStatus StreamSession::request(Socket& socket, const std::string& requestStr)
{
return rawRequest(socket, requestStr).status;
}
/*static*/
Message::Answer<const std::string> StreamSession::createStreamSession(Socket& socket, const std::string& sessionID, const std::string& nickname, const std::string& destination, const std::string& options)
return request(socket, Message::sessionCreate(Message::sssStream, sessionID, nickname, destination, options), "DESTINATION");
Message::Answer<const std::string> StreamSession::namingLookup(Socket& socket, const std::string& name)
{
return request(socket, Message::namingLookup(name), "VALUE");
}
Message::Answer<const FullDestination> StreamSession::destGenerate(Socket& socket)
// while answer for a DEST GENERATE request doesn't contain a "RESULT" field we parse it manually
typedef Message::Answer<const FullDestination> ResultType;
return ResultType(Message::CLOSED_SOCKET, FullDestination());
socket.write(Message::destGenerate());
const std::string answer = socket.read();
const std::string pub = Message::getValue(answer, "PUB");
const std::string priv = Message::getValue(answer, "PRIV");
return (!pub.empty() && !priv.empty()) ? ResultType(Message::OK, FullDestination(pub, priv, /*isGenerated*/ true)) : ResultType(Message::EMPTY_ANSWER, FullDestination());
Message::eStatus StreamSession::accept(Socket& socket, const std::string& sessionID, bool silent)
return request(socket, Message::streamAccept(sessionID, silent));
Message::eStatus StreamSession::connect(Socket& socket, const std::string& sessionID, const std::string& destination, bool silent)
return request(socket, Message::streamConnect(sessionID, destination, silent));
Message::eStatus StreamSession::forward(Socket& socket, const std::string& sessionID, const std::string& host, uint16_t port, bool silent)
return request(socket, Message::streamForward(sessionID, host, port, silent));
const std::string& StreamSession::getNickname() const
const std::string& StreamSession::getSessionID() const
const std::string& StreamSession::getOptions() const
const FullDestination& StreamSession::getMyDestination() const
const sockaddr_in& StreamSession::getSAMAddress() const
const std::string& StreamSession::getSAMHost() const
uint16_t StreamSession::getSAMPort() const
const std::string& StreamSession::getSAMMinVer() const
const std::string& StreamSession::getSAMMaxVer() const
const std::string& StreamSession::getSAMVersion() const
//--------------------------------------------------------------------------------------------------
std::string Message::createSAMRequest(const char* format, ...)
{
char buffer[SAM_BUFSIZE];
// ToDo: GR note: Creating a 65K byte buffer on the stack, and then wasting the time to zero it out
// before using it. Just to send a 30 byte string?, seems really wasteful to me, time more than storage, many mSec...
memset(buffer, 0, SAM_BUFSIZE);
va_list args;
va_start (args, format);
const int sizeToSend = vsnprintf(buffer, SAM_BUFSIZE, format, args);
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va_end(args);
if (sizeToSend < 0)
{
print_error("Failed to format message");
return std::string();
}
return std::string(buffer);
}
std::string Message::hello(const std::string &minVer, const std::string &maxVer)
{
///////////////////////////////////////////////////////////
//
// -> HELLO VERSION
// MIN=$min
// MAX=$max
//
// <- HELLO REPLY
// RESULT=OK
// VERSION=$version
//
///////////////////////////////////////////////////////////
static const char* helloFormat = "HELLO VERSION MIN=%s MAX=%s\n";
return createSAMRequest(helloFormat, minVer.c_str(), maxVer.c_str());
}
std::string Message::sessionCreate(SessionStyle style, const std::string& sessionID, const std::string& nickname, const std::string& destination /*= SAM_GENERATE_MY_DESTINATION*/, const std::string& options /*= ""*/)
{
///////////////////////////////////////////////////////////
//
// -> SESSION CREATE
// STYLE={STREAM,DATAGRAM,RAW}
// ID={$nickname}
// DESTINATION={$private_destination_key,TRANSIENT}
// [option=value]*
//
// <- SESSION STATUS
// RESULT=OK
// DESTINATION=$private_destination_key
//
///////////////////////////////////////////////////////////
std::string sessionStyle;
switch(style)
{
case sssStream: sessionStyle = "STREAM"; break;
case sssDatagram: sessionStyle = "DATAGRAM"; break;
case sssRaw: sessionStyle = "RAW"; break;
}
static const char* sessionCreateFormat = "SESSION CREATE STYLE=%s ID=%s DESTINATION=%s inbound.nickname=%s %s\n"; // we add inbound.nickname option
return createSAMRequest(sessionCreateFormat, sessionStyle.c_str(), sessionID.c_str(), destination.c_str(), nickname.c_str(), options.c_str());
}
std::string Message::streamAccept(const std::string& sessionID, bool silent /*= false*/)
{
///////////////////////////////////////////////////////////
//
// -> STREAM ACCEPT
// ID={$nickname}
// [SILENT={true,false}]
//
// <- STREAM STATUS
// RESULT=$result
// [MESSAGE=...]
//
///////////////////////////////////////////////////////////
static const char* streamAcceptFormat = "STREAM ACCEPT ID=%s SILENT=%s\n";
return createSAMRequest(streamAcceptFormat, sessionID.c_str(), silent ? "true" : "false");
}
std::string Message::streamConnect(const std::string& sessionID, const std::string& destination, bool silent /*= false*/)
{
///////////////////////////////////////////////////////////
//
// -> STREAM CONNECT
// ID={$nickname}
// DESTINATION=$peer_public_base64_key
// [SILENT={true,false}]
//
// <- STREAM STATUS
// RESULT=$result
// [MESSAGE=...]
//
///////////////////////////////////////////////////////////
static const char* streamConnectFormat = "STREAM CONNECT ID=%s DESTINATION=%s SILENT=%s\n";
return createSAMRequest(streamConnectFormat, sessionID.c_str(), destination.c_str(), silent ? "true" : "false");
}
std::string Message::streamForward(const std::string& sessionID, const std::string& host, uint16_t port, bool silent /*= false*/)
{
///////////////////////////////////////////////////////////
//
// -> STREAM FORWARD
// ID={$nickname}
// PORT={$port}
// [HOST={$host}]
// [SILENT={true,false}]
//
// <- STREAM STATUS
// RESULT=$result
// [MESSAGE=...]
//
///////////////////////////////////////////////////////////
static const char* streamForwardFormat = "STREAM FORWARD ID=%s PORT=%u HOST=%s SILENT=%s\n";
return createSAMRequest(streamForwardFormat, sessionID.c_str(), (unsigned)port, host.c_str(), silent ? "true" : "false");
}
std::string Message::namingLookup(const std::string& name)
{
///////////////////////////////////////////////////////////
//
// -> NAMING LOOKUP
// NAME=$name
//
// <- NAMING REPLY
// RESULT=OK
// NAME=$name
// VALUE=$base64key
//
///////////////////////////////////////////////////////////
static const char* namingLookupFormat = "NAMING LOOKUP NAME=%s\n";
return createSAMRequest(namingLookupFormat, name.c_str());
}
std::string Message::destGenerate()
{
///////////////////////////////////////////////////////////
//
// -> DEST GENERATE
//
// <- DEST REPLY
// PUB=$pubkey
// PRIV=$privkey
//
///////////////////////////////////////////////////////////
static const char* destGenerateFormat = "DEST GENERATE\n";
return createSAMRequest(destGenerateFormat);
}
#define SAM_MAKESTRING(X) SAM_MAKESTRING2(X)
#define SAM_MAKESTRING2(X) #X
#define SAM_CHECK_RESULT(value) \
if (result == SAM_MAKESTRING(value)) return value
Message::eStatus Message::checkAnswer(const std::string& answer)
{
if (answer.empty())
return EMPTY_ANSWER;
const std::string result = getValue(answer, "RESULT");
SAM_CHECK_RESULT(OK);
SAM_CHECK_RESULT(DUPLICATED_DEST);
SAM_CHECK_RESULT(DUPLICATED_ID);
SAM_CHECK_RESULT(I2P_ERROR);
SAM_CHECK_RESULT(INVALID_ID);
SAM_CHECK_RESULT(INVALID_KEY);
SAM_CHECK_RESULT(CANT_REACH_PEER);
SAM_CHECK_RESULT(TIMEOUT);
SAM_CHECK_RESULT(NOVERSION);
SAM_CHECK_RESULT(KEY_NOT_FOUND);
SAM_CHECK_RESULT(PEER_NOT_FOUND);
SAM_CHECK_RESULT(ALREADY_ACCEPTING);
return CANNOT_PARSE_ERROR;
}
#undef SAM_CHECK_RESULT
#undef SAM_MAKESTRING2
#undef SAM_MAKESTRING
std::string Message::getValue(const std::string& answer, const std::string& key)
{
if (key.empty())
return std::string();
const std::string keyPattern = key + "=";
size_t valueStart = answer.find(keyPattern);
if (valueStart == std::string::npos)
return std::string();
valueStart += keyPattern.length();
size_t valueEnd = answer.find_first_of(' ', valueStart);
if (valueEnd == std::string::npos)
valueEnd = answer.find_first_of('\n', valueStart);
return answer.substr(valueStart, valueEnd - valueStart);
}
} // namespace SAM