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// Copyright (c) 2012-2013 giv
// Distributed under the MIT/X11 software license, see the accompanying
// file COPYING or http://www.opensource.org/licenses/mit-license.php.
//--------------------------------------------------------------------------------------------------
#include "i2psam.h"
#include <iostream>
#include <stdio.h>
#include <string.h> // for memset
#include <stdlib.h>
#include <time.h>
#include <stdarg.h>
#ifndef WIN32
#include <errno.h>
#endif
#ifndef WIN32
#define closesocket close
#endif
#define SAM_BUFSIZE 65536
#define I2P_DESTINATION_SIZE 516
namespace SAM
{
static void print_error(const std::string& err)
{
#ifdef WIN32
std::cout << err << "(" << WSAGetLastError() << ")" << std::endl;
#else
std::cout << err << "(" << errno << ")" << std::endl;
#endif
}
#ifdef WIN32
int Socket::instances_ = 0;
void Socket::initWSA()
{
WSADATA wsadata;
int ret = WSAStartup(MAKEWORD(2,2), &wsadata);
if (ret != NO_ERROR)
print_error("Failed to initialize winsock library");
}
void Socket::freeWSA()
{
WSACleanup();
}
#endif
Socket::Socket(const std::string& SAMHost, uint16_t SAMPort, const std::string& minVer, const std::string &maxVer)
: socket_(SAM_INVALID_SOCKET), SAMHost_(SAMHost), SAMPort_(SAMPort), minVer_(minVer), maxVer_(maxVer)
{
#ifdef WIN32
if (instances_++ == 0)
initWSA();
#endif
memset(&servAddr_, 0, sizeof(servAddr_));
servAddr_.sin_family = AF_INET;
servAddr_.sin_addr.s_addr = inet_addr(SAMHost.c_str());
servAddr_.sin_port = htons(SAMPort);
init();
if (isOk())
handshake();
}
Socket::Socket(const sockaddr_in& addr, const std::string &minVer, const std::string& maxVer)
: socket_(SAM_INVALID_SOCKET), servAddr_(addr), minVer_(minVer), maxVer_(maxVer)
{
#ifdef WIN32
if (instances_++ == 0)
initWSA();
#endif
init();
if (isOk())
handshake();
}
Socket::Socket(const Socket& rhs)
: socket_(SAM_INVALID_SOCKET), servAddr_(rhs.servAddr_), minVer_(rhs.minVer_), maxVer_(rhs.maxVer_)
{
#ifdef WIN32
if (instances_++ == 0)
initWSA();
#endif
init();
if (isOk())
handshake();
}
Socket::~Socket()
{
close();
#ifdef WIN32
if (--instances_ == 0)
freeWSA();
#endif
}
void Socket::init()
{
socket_ = socket(AF_INET, SOCK_STREAM, 0);
if (socket_ == SAM_INVALID_SOCKET)
{
print_error("Failed to create socket");
return;
}
if (connect(socket_, (const sockaddr*)&servAddr_, sizeof(servAddr_)) == SAM_SOCKET_ERROR)
{
close();
print_error("Failed to connect to SAM");
return;
}
}
SOCKET Socket::release()
{
SOCKET temp = socket_;
socket_ = SAM_INVALID_SOCKET;
return temp;
}
void Socket::handshake()
{
this->write(Message::hello(minVer_, maxVer_));
const std::string answer = this->read();
const Message::eStatus answerStatus = Message::checkAnswer(answer);
if (answerStatus == Message::OK)
version_ = Message::getValue(answer, "VERSION");
else
print_error("Handshake failed");
}
void Socket::write(const std::string& msg)
{
if (!isOk())
{
print_error("Failed to send data because socket is closed");
return;
}
std::cout << "Send: " << msg << std::endl;
ssize_t sentBytes = send(socket_, msg.c_str(), msg.length(), 0);
if (sentBytes == SAM_SOCKET_ERROR)
{
close();
print_error("Failed to send data");
return;
}
if (sentBytes == 0)
{
close();
print_error("Socket was closed");
return;
}
}
std::string Socket::read()
{
if (!isOk())
{
print_error("Failed to read data because socket is closed");
return std::string();
}
char buffer[SAM_BUFSIZE];
memset(buffer, 0, SAM_BUFSIZE);
ssize_t recievedBytes = recv(socket_, buffer, SAM_BUFSIZE, 0);
if (recievedBytes == SAM_SOCKET_ERROR)
{
close();
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return std::string();
}
if (recievedBytes == 0)
{
close();
print_error("Socket was closed");
}
std::cout << "Reply: " << buffer << std::endl;
return std::string(buffer);
}
void Socket::close()
{
if (socket_ != SAM_INVALID_SOCKET)
::closesocket(socket_);
socket_ = SAM_INVALID_SOCKET;
}
bool Socket::isOk() const
{
return socket_ != SAM_INVALID_SOCKET;
}
const std::string& Socket::getHost() const
{
return SAMHost_;
}
uint16_t Socket::getPort() const
{
return SAMPort_;
}
const std::string& Socket::getVersion() const
{
return version_;
}
const std::string& Socket::getMinVer() const
{
return minVer_;
}
const std::string& Socket::getMaxVer() const
{
return maxVer_;
}
const sockaddr_in& Socket::getAddress() const
{
return servAddr_;
}
//--------------------------------------------------------------------------------------------------
NewStreamSession::NewStreamSession(
const std::string& nickname,
const std::string& SAMHost /*= SAM_DEFAULT_ADDRESS*/,
uint16_t SAMPort /*= SAM_DEFAULT_PORT*/,
const std::string& destination /*= SAM_GENERATE_MY_DESTINATION*/,
const std::string& i2pOptions /*= SAM_DEFAULT_I2P_OPTIONS*/,
const std::string& minVer /*= SAM_DEFAULT_MIN_VER*/,
const std::string& maxVer /*= SAM_DEFAULT_MAX_VER*/)
, nickname_(nickname)
, sessionID_(generateSessionID())
// , myDestination_(myDestination)
, i2pOptions_(i2pOptions)
// , isDestGenerated_(myDestination == SAM_GENERATE_MY_DESTINATION)
, isSick_(false)
{
myDestination_ = createStreamSession(destination);
}
NewStreamSession::NewStreamSession(NewStreamSession& rhs)
: socket_(rhs.socket_)
, nickname_(rhs.nickname_)
, sessionID_(generateSessionID())
, myDestination_(rhs.myDestination_)
, i2pOptions_(rhs.i2pOptions_)
// , isDestGenerated_(rhs.isDestGenerated_)
, isSick_(false)
{
rhs.fallSick();
(void)createStreamSession(myDestination_.priv);
for(ForwardedStreamsContainer::const_iterator it = rhs.forwardedStreams_.begin(), end = rhs.forwardedStreams_.end(); it != end; ++it)
forward(it->host, it->port, it->silent);
}
NewStreamSession::~NewStreamSession()
{
stopForwardingAll();
std::cout << "Closing SAM session..." << std::endl;
}
/*static*/
std::string NewStreamSession::generateSessionID()
{
static const int minSessionIDLength = 5;
static const int maxSessionIDLength = 9;
static const char sessionIDAlphabet[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZ";
int length = minSessionIDLength - 1;
std::string result;
srand(time(NULL));
while(length < minSessionIDLength)
length = rand() % maxSessionIDLength;
while (length-- > 0)
result += sessionIDAlphabet[rand() % (sizeof(sessionIDAlphabet)-1)];
return result;
}
RequestResult<std::auto_ptr<Socket> > NewStreamSession::accept(bool silent)
{
typedef RequestResult<std::auto_ptr<Socket> > ResultType;
const Message::eStatus status = accept(*streamSocket, sessionID_, silent);
switch(status)
{
case Message::OK:
return RequestResult<std::auto_ptr<Socket> >(streamSocket);
case Message::EMPTY_ANSWER:
case Message::CLOSED_SOCKET:
case Message::INVALID_ID:
fallSick();
break;
default:
break;
}
return ResultType();
}
RequestResult<std::auto_ptr<Socket> > NewStreamSession::connect(const std::string& destination, bool silent)
typedef RequestResult<std::auto_ptr<Socket> > ResultType;
const Message::eStatus status = connect(*streamSocket, sessionID_, destination, silent);
switch(status)
{
case Message::OK:
return ResultType(streamSocket);
case Message::EMPTY_ANSWER:
case Message::CLOSED_SOCKET:
case Message::INVALID_ID:
fallSick();
break;
default:
break;
}
return ResultType();
}
RequestResult<void> NewStreamSession::forward(const std::string& host, uint16_t port, bool silent)
{
typedef RequestResult<void> ResultType;
const Message::eStatus status = forward(*newSocket, sessionID_, host, port, silent);
switch(status)
{
case Message::OK:
forwardedStreams_.push_back(ForwardedStream(newSocket.get(), host, port, silent));
newSocket.release(); // release after successful push_back only
return ResultType(true);
case Message::EMPTY_ANSWER:
case Message::CLOSED_SOCKET:
case Message::INVALID_ID:
fallSick();
break;
default:
break;
}
return ResultType();
RequestResult<const std::string> NewStreamSession::namingLookup(const std::string& name) const
typedef RequestResult<const std::string> ResultType;
typedef Message::Answer<const std::string> AnswerType;
const AnswerType answer = namingLookup(*newSocket, name);
switch(answer.status)
{
case Message::OK:
return ResultType(answer.value);
case Message::EMPTY_ANSWER:
case Message::CLOSED_SOCKET:
fallSick();
break;
default:
break;
}
return ResultType();
}
RequestResult<const FullDestination> NewStreamSession::destGenerate() const
{
typedef RequestResult<const FullDestination> ResultType;
typedef Message::Answer<const FullDestination> AnswerType;
const AnswerType answer = destGenerate(*newSocket);
switch(answer.status)
{
case Message::OK:
return ResultType(answer.value);
case Message::EMPTY_ANSWER:
case Message::CLOSED_SOCKET:
fallSick();
break;
default:
break;
}
return ResultType();
}
FullDestination NewStreamSession::createStreamSession(const std::string& destination)
{
typedef Message::Answer<const std::string> AnswerType;
const AnswerType answer = createStreamSession(socket_, sessionID_, nickname_, destination, i2pOptions_);
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if (answer.status != Message::OK)
{
fallSick();
return FullDestination()/*ResultType()*/;
}
return FullDestination(answer.value.substr(0, I2P_DESTINATION_SIZE), answer.value, (destination == SAM_GENERATE_MY_DESTINATION));
// myDestination_.pub = myDestination;
// myDestination_.priv = answer.value;
// myDestination_.isGenerated = (myDestination == SAM_GENERATE_MY_DESTINATION);
}
void NewStreamSession::fallSick() const
{
isSick_ = true;
}
void NewStreamSession::stopForwarding(const std::string& host, uint16_t port)
{
for (ForwardedStreamsContainer::iterator it = forwardedStreams_.begin(); it != forwardedStreams_.end(); )
{
if (it->port == port && it->host == host)
{
delete (it->socket);
it = forwardedStreams_.erase(it);
}
else
++it;
}
}
void NewStreamSession::stopForwardingAll()
{
for (ForwardedStreamsContainer::iterator it = forwardedStreams_.begin(); it != forwardedStreams_.end(); )
/*static*/
Message::Answer<const std::string> NewStreamSession::rawRequest(Socket& socket, const std::string& requestStr)
return Message::Answer<const std::string>(Message::CLOSED_SOCKET);
socket.write(requestStr);
const std::string answer = socket.read();
const Message::eStatus status = Message::checkAnswer(answer);
return Message::Answer<const std::string>(status, answer);
}
/*static*/
Message::Answer<const std::string> NewStreamSession::request(Socket& socket, const std::string& requestStr, const std::string& keyOnSuccess)
{
const Message::Answer<const std::string> answer = rawRequest(socket, requestStr);
return (answer.status == Message::OK) ?
Message::Answer<const std::string>(answer.status, Message::getValue(answer.value, keyOnSuccess)) :
answer;
/*static*/
Message::eStatus NewStreamSession::request(Socket& socket, const std::string& requestStr)
{
return rawRequest(socket, requestStr).status;
}
/*static*/
Message::Answer<const std::string> NewStreamSession::createStreamSession(Socket& socket, const std::string& sessionID, const std::string& nickname, const std::string& destination, const std::string& options)
return request(socket, Message::sessionCreate(Message::sssStream, sessionID, nickname, destination, options), "DESTINATION");
/*static*/
Message::Answer<const std::string> NewStreamSession::namingLookup(Socket& socket, const std::string& name)
{
return request(socket, Message::namingLookup(name), "VALUE");
}
/*static*/
Message::Answer<const FullDestination> NewStreamSession::destGenerate(Socket& socket)
// while answer for a DEST GENERATE request doesn't contain a "RESULT" field we parse it manually
typedef Message::Answer<const FullDestination> ResultType;
return ResultType(Message::CLOSED_SOCKET, FullDestination());
socket.write(Message::destGenerate());
const std::string answer = socket.read();
const std::string pub = Message::getValue(answer, "PUB");
const std::string priv = Message::getValue(answer, "PRIV");
return (!pub.empty() && !priv.empty()) ? ResultType(Message::OK, FullDestination(pub, priv, /*isGenerated*/ true)) : ResultType(Message::EMPTY_ANSWER, FullDestination());
/*static*/
Message::eStatus NewStreamSession::accept(Socket& socket, const std::string& sessionID, bool silent)
return request(socket, Message::streamAccept(sessionID, silent));
/*static*/
Message::eStatus NewStreamSession::connect(Socket& socket, const std::string& sessionID, const std::string& destination, bool silent)
return request(socket, Message::streamConnect(sessionID, destination, silent));
/*static*/
Message::eStatus NewStreamSession::forward(Socket& socket, const std::string& sessionID, const std::string& host, uint16_t port, bool silent)
return request(socket, Message::streamForward(sessionID, host, port, silent));
return nickname_;
}
const std::string& NewStreamSession::getSessionID() const
{
return sessionID_;
}
//const std::string& NewStreamSession::getMyDestination() const
//{
// return myDestination_;
//}
const std::string& NewStreamSession::getOptions() const
{
return i2pOptions_;
//bool NewStreamSession::isDestGenerated() const
//{
// return isDestGenerated_;
//}
const FullDestination& NewStreamSession::getMyDestination() const
const sockaddr_in& NewStreamSession::getSAMAddress() const
const std::string& NewStreamSession::getSAMHost() const
{
const std::string& NewStreamSession::getSAMVersion() const
//--------------------------------------------------------------------------------------------------
class StreamSessionAdapter::SessionHolder
public:
explicit SessionHolder(std::auto_ptr<NewStreamSession> session)
: session_(session)
{}
const NewStreamSession& getSession() const
heal();
return *session_;
}
private:
void heal() const
{
if (!session_->isSick())
return;
reborn(); // if we don't know how to heal it just reborn it
void reborn() const
{
std::auto_ptr<NewStreamSession> newSession(new NewStreamSession(*session_));
if (!newSession->isSick() && session_->isSick())
session_ = newSession;
StreamSessionAdapter::StreamSessionAdapter(
const std::string& nickname,
const std::string& SAMHost /*= SAM_DEFAULT_ADDRESS*/,
uint16_t SAMPort /*= SAM_DEFAULT_PORT*/,
const std::string& myDestination /*= SAM_GENERATE_MY_DESTINATION*/,
const std::string& i2pOptions /*= SAM_DEFAULT_I2P_OPTIONS*/,
const std::string& minVer /*= SAM_DEFAULT_MIN_VER*/,
const std::string& maxVer /*= SAM_DEFAULT_MAX_VER*/)
: sessionHolder_(
new SessionHolder(
std::auto_ptr<NewStreamSession>(
new NewStreamSession(nickname, SAMHost, SAMPort, myDestination, i2pOptions, minVer, maxVer))))
{}
SOCKET StreamSessionAdapter::accept(bool silent)
{
RequestResult<std::auto_ptr<Socket> > result = sessionHolder_->getSession().accept(silent);
return result.isOk ? result.value->release() : SAM_INVALID_SOCKET;
SOCKET StreamSessionAdapter::connect(const std::string& destination, bool silent)
RequestResult<std::auto_ptr<Socket> > result = sessionHolder_->getSession().connect(destination, silent);
return result.isOk ? result.value->release() : SAM_INVALID_SOCKET;
bool StreamSessionAdapter::forward(const std::string& host, uint16_t port, bool silent)
return sessionHolder_->getSession().forward(host, port, silent).isOk;
std::string StreamSessionAdapter::namingLookup(const std::string& name) const
RequestResult<const std::string> result = sessionHolder_->getSession().namingLookup(name);
return result.isOk ? result.value : std::string();
FullDestination StreamSessionAdapter::destGenerate() const
RequestResult<const FullDestination> result = sessionHolder_->getSession().destGenerate();
return result.isOk ? result.value : FullDestination();
void StreamSessionAdapter::stopForwarding(const std::string& host, uint16_t port)
const FullDestination& StreamSessionAdapter::getMyDestination() const
const sockaddr_in& StreamSessionAdapter::getSAMAddress() const
const std::string& StreamSessionAdapter::getSAMHost() const
return sessionHolder_->getSession().getSAMPort();
}
const std::string& StreamSessionAdapter::getNickname() const
{
return sessionHolder_->getSession().getNickname();
}
const std::string& StreamSessionAdapter::getSAMMinVer() const
{
return sessionHolder_->getSession().getSAMMinVer();
}
const std::string& StreamSessionAdapter::getSAMMaxVer() const
{
return sessionHolder_->getSession().getSAMMaxVer();
const std::string& StreamSessionAdapter::getSAMVersion() const
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const std::string& StreamSessionAdapter::getOptions() const
{
return sessionHolder_->getSession().getOptions();
}
//--------------------------------------------------------------------------------------------------
//std::string StreamSession::generateSessionID()
//{
// static const int minSessionIDLength = 5;
// static const int maxSessionIDLength = 9;
// static const char sessionIDAlphabet[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZ";
// int length = minSessionIDLength - 1;
// std::string result;
// srand(time(NULL));
// while(length < minSessionIDLength)
// length = rand() % maxSessionIDLength;
// while (length-- > 0)
// result += sessionIDAlphabet[rand() % (sizeof(sessionIDAlphabet)-1)];
// return result;
//}
//StreamSession::StreamSession(
// const std::string& nickname,
// const std::string& SAMHost /*= SAM_DEFAULT_ADDRESS*/,
// uint16_t SAMPort /*= SAM_DEFAULT_PORT*/,
// const std::string& myDestination /*= SAM_GENERATE_MY_DESTINATION*/,
// const std::string& i2pOptions /*= SAM_DEFAULT_I2P_OPTIONS*/,
// const std::string& minVer /*= SAM_DEFAULT_MIN_VER*/,
// const std::string& maxVer /*= SAM_DEFAULT_MAX_VER*/)
// : socket_(new Socket(SAMHost, SAMPort, minVer, maxVer))/*,
// reconnects_(0)*/
//{
// (void)createStreamSession(socket_, nickname, myDestination, i2pOptions);
//}
//StreamSession::~StreamSession()
//{
// for (ForwardedStreamsContainer::const_iterator it = forwardedStreams_.begin(), end = forwardedStreams_.end(); it != end; ++it)
// delete (it->socket);
// std::cout << "Closing SAM session..." << std::endl;
//}
//Message::Answer StreamSession::rawRequest(Socket& socket, const std::string& requestStr)
//{
// if (!socket.isOk())
// return Message::Answer(Message::CLOSED_SOCKET, std::string());
// socket.write(requestStr);
// const std::string answer = socket.read();
// const Message::eStatus status = Message::checkAnswer(answer);
// return Message::Answer(status, answer);
//}
//Message::Answer StreamSession::request(Socket& socket, const std::string& requestStr, const std::string& keyOnSuccess)
//{
// Message::Answer answer = rawRequest(socket, requestStr);
// if (status == Message::OK)
// answer.value = Message::getValue(answer.value, keyOnSuccess);
// return answer;
//// if (!socket.isOk())
//// return Message::Answer(Message::CLOSED_SOCKET, std::string());
//// socket.write(requestStr);
//// const std::string answer = socket.read();
//// const Message::eStatus status = Message::checkAnswer(answer);
//// return Message::Answer(
//// status,
//// (status == Message::OK) ? Message::getValue(answer, keyOnSuccess) : answer);
//}
//Message::eStatus StreamSession::request(Socket& socket, const std::string& requestStr)
//{
// return rawRequest(socket, requestStr).status;
//// if (!socket.isOk())
//// return Message::CLOSED_SOCKET;
//// socket.write(requestStr);
//// const std::string answer = socket.read();
//// return Message::checkAnswer(answer);
//}
//Message::Answer StreamSession::createStreamSession(Socket& socket, const std::string& sessionID, const std::string& nickname, const std::string& destination, const std::string& options)
//{
// return request(socket, Message::sessionCreate(Message::sssStream, sessionID, nickname, destination, options), "DESTINATION");
//}
//Message::Answer StreamSession::namingLookup(Socket& socket, const std::string& name)
//{
// return request(socket, Message::namingLookup(name), "VALUE");
//}
//std::pair
//<
// const Message::eStatus,
// std::pair<const std::string, const std::string>
//>
//StreamSession::destGenerate(Socket &socket)
//{
//// while answer for a DEST GENERATE request doesn't contain a "RESULT" field we parse it manually
// typedef std::pair<const std::string, const std::string> AnswerType;
// typedef std::pair<const Message::eStatus, AnswerType> ResultType;
// if (!socket.isOk())
// return ResultType(Message::CLOSED_SOCKET, AnswerType());
// socket.write(Message::destGenerate());
// const std::string answer = socket.read();
// const std::string pub = Message::getValue(answer, "PUB");
// const std::string priv = Message::getValue(answer, "PRIV");
// return (!pub.empty() && !priv.empty()) ? ResultType(Message::OK, AnswerType(pub, priv)) : ResultType(Message::EMPTY_ANSWER, AnswerType());
//}
//Message::Answer StreamSession::accept(Socket& socket, const std::string& sessionID, bool silent)
//{
// return request(socket, Message::streamAccept(sessionID, silent), "");
//}
//Message::Answer StreamSession::connect(Socket& socket, const std::string& sessionID, const std::string& destination, bool silent)
//{
// return request(socket, Message::streamConnect(sessionID, destination, silent), "");
//}
//Message::Answer StreamSession::forward(Socket& socket, const std::string& sessionID, const std::string& host, uint16_t port, bool silent)
//{
// return request(socket, Message::streamForward(sessionID, host, port, silent), "");
//}
//bool StreamSession::createStreamSession(
// std::auto_ptr<Socket>& newSocket,
// const std::string& nickname,
// const std::string& myDestination /*= SAM_GENERATE_MY_DESTINATION*/,
// const std::string& i2pOptions /*= SAM_DEFAULT_I2P_OPTIONS*/)
//{
// const std::string newSessionID = generateSessionID();
// const Message::Answer result = createStreamSession(*newSocket, newSessionID, nickname, myDestination, i2pOptions);
// switch(result.first)
// {
// case Message::OK:
// break;
// default:
// return false;
// }
// nickname_ = nickname;
// myDestination_ = result.second;
// sessionID_ = newSessionID;
// socket_ = newSocket; // release and copy
// i2pOptions_ = i2pOptions;
// isGenerated_ = (myDestination == SAM_GENERATE_MY_DESTINATION);
// return reforwardAll();
//}
//bool StreamSession::createStreamSession(
// const std::string& nickname,
// const std::string& SAMHost /*= SAM_DEFAULT_ADDRESS*/,
// uint16_t SAMPort /*= SAM_DEFAULT_PORT*/,
// const std::string& myDestination /*= SAM_GENERATE_MY_DESTINATION*/,
// const std::string& i2pOptions /*= SAM_DEFAULT_I2P_OPTIONS*/,
// const std::string& minVer, const std::string &maxVer /*= SAM_DEFAULT_MAX_VER*/)
//{
// std::auto_ptr<Socket> newSocket(new Socket(SAMHost, SAMPort, minVer, maxVer));
// return createStreamSession(newSocket, nickname, myDestination, i2pOptions);
//}
//bool StreamSession::createStreamSession()
//{
// const Socket& currSocket = *socket_;
// std::auto_ptr<Socket> newSocket(new Socket(currSocket));
// return createStreamSession(newSocket, nickname_, (isGenerated_ ? SAM_GENERATE_MY_DESTINATION : myDestination_), i2pOptions_);
//}
//bool StreamSession::reforwardAll()
//{
// for (ForwardedStreamsContainer::iterator it = forwardedStreams_.begin(), end = forwardedStreams_.end(); it != end; ++it)
// {
// std::auto_ptr<Socket> newSocket(new Socket(*socket_));
// const Message::Answer result = forward(*newSocket, sessionID_, it->host, it->port, it->silent);
// switch(result.first)
// {
// case Message::OK:
// break;
// default:
// return false;
// }
// delete (it->socket);
// it->socket = newSocket.release();
// }
// return true;
//}
//std::string StreamSession::namingLookup(const std::string& name)
//{
// const Message::Answer result = namingLookup(*socket_, name);
// switch(result.first)
// {
// case Message::OK:
// return result.second;
// case Message::EMPTY_ANSWER:
// case Message::CLOSED_SOCKET:
// return createStreamSession() ? namingLookup(name) : std::string();
// default:
// break;
// }
// return std::string();
//}
//std::string StreamSession::getMyAddress()
//{
//// return namingLookup(SAM_MY_NAME);
// return myDestination_.substr(0, I2P_DESTINATION_SIZE);
//}
//std::pair<const std::string, const std::string> StreamSession::destGenerate()
//{
// const std::pair<const Message::eStatus, std::pair<const std::string, const std::string> > result = destGenerate(*socket_);
// switch(result.first)
// {
// case Message::OK:
// return result.second;
// case Message::EMPTY_ANSWER:
// case Message::CLOSED_SOCKET:
// return createStreamSession() ? destGenerate() : std::pair<const std::string, const std::string>();
// default:
// break;
// }
// return std::pair<const std::string, const std::string>();
//}
//SOCKET StreamSession::accept(bool silent /*= false*/)
//{
// Socket streamSocket(*socket_);
// const Message::Answer result = accept(streamSocket, sessionID_, silent);
// switch(result.first)
// {
// case Message::OK:
// return streamSocket.release();
// case Message::EMPTY_ANSWER:
// case Message::CLOSED_SOCKET:
// case Message::INVALID_ID:
// return createStreamSession() ? accept(silent) : SAM_INVALID_SOCKET;
// default:
// break;
// }
// return SAM_INVALID_SOCKET;
//}
//SOCKET StreamSession::connect(const std::string& destination, bool silent /*= false*/)
//{
// Socket streamSocket(*socket_);
// const Message::Answer result = connect(streamSocket, sessionID_, destination, silent);
// switch(result.first)
// {
// case Message::OK:
// return streamSocket.release();
// case Message::EMPTY_ANSWER:
// case Message::CLOSED_SOCKET:
// case Message::INVALID_ID:
// return createStreamSession() ? connect(destination, silent) : SAM_INVALID_SOCKET;
// default:
// break;
// }
// return SAM_INVALID_SOCKET;
//}
//bool StreamSession::forward(const std::string& host, uint16_t port, bool silent /*= false*/)
//{
// std::auto_ptr<Socket> newSocket(new Socket(*socket_));
// const Message::Answer result = forward(*newSocket, sessionID_, host, port, silent);
// switch(result.first)
// {
// case Message::OK: