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human
authored
won't be accepted until the server app actually requires an I2PServerSocket from the I2PSocketManager. It allows both to add a little bit of functionality, and to fix a nasty bug: it was possible to hang an app that connects through the I2PSocketManager but actually doesn't accept() connections (if 2 connection requests were sent to the app, the I2PSocketManager got stuck waiting forever on I2PServerSocketImpl.getNewSocket()).
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