forked from I2P_Developers/i2p.i2p
or even whether to have the blocking action timeout and close the socket after a certain delay * refactored the I2PSocketOptions to be more actively used * added a pair of ministreaming lib demo apps: - StreamSinkServer listens to a destination and dumps any data it receives on a socket to a per-socket file - StreamSinkClient sends a destination a specified number of random bytes, then disconnects
100 lines
3.0 KiB
Java
100 lines
3.0 KiB
Java
package net.i2p.client.streaming;
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/**
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* Define the configuration for streaming and verifying data on the socket.
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*
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*/
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public class I2PSocketOptions {
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private long _connectTimeout;
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private long _readTimeout;
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private long _writeTimeout;
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private int _maxBufferSize;
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public static final int DEFAULT_BUFFER_SIZE = 1024*128;
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public I2PSocketOptions() {
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_connectTimeout = -1;
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_readTimeout = -1;
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_writeTimeout = -1;
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_maxBufferSize = DEFAULT_BUFFER_SIZE;
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}
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/**
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* How long we will wait for the ACK from a SYN, in milliseconds.
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*
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* @return milliseconds to wait, or -1 if we will wait indefinitely
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*/
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public long getConnectTimeout() {
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return _connectTimeout;
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}
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/**
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* Define how long we will wait for the ACK from a SYN, in milliseconds.
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*
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*/
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public void setConnectTimeout(long ms) {
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_connectTimeout = ms;
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}
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/**
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* What is the longest we'll block on the input stream while waiting
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* for more data? If this value is exceeded, the read() throws
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* InterruptedIOException
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*/
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public long getReadTimeout() {
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return _readTimeout;
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}
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/**
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* What is the longest we'll block on the input stream while waiting
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* for more data? If this value is exceeded, the read() throws
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* InterruptedIOException
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*/
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public void setReadTimeout(long ms) {
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_readTimeout = ms;
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}
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/**
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* How much data will we accept that hasn't been written out yet. After
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* this amount has been exceeded, subsequent .write calls will block until
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* either some data is removed or the connection is closed. If this is
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* less than or equal to zero, there is no limit (warning: can eat ram)
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*
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* @return buffer size limit, in bytes
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*/
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public int getMaxBufferSize() {
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return _maxBufferSize;
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}
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/**
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* How much data will we accept that hasn't been written out yet. After
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* this amount has been exceeded, subsequent .write calls will block until
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* either some data is removed or the connection is closed. If this is
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* less than or equal to zero, there is no limit (warning: can eat ram)
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*
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*/
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public void setMaxBufferSize(int numBytes) {
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_maxBufferSize = numBytes;
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}
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/**
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* What is the longest we'll block on the output stream while waiting
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* for the data to flush? If this value is exceeded, the write() throws
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* InterruptedIOException. If this is less than or equal to zero, there
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* is no timeout.
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*/
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public long getWriteTimeout() {
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return _writeTimeout;
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}
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/**
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* What is the longest we'll block on the output stream while waiting
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* for the data to flush? If this value is exceeded, the write() throws
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* InterruptedIOException. If this is less than or equal to zero, there
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* is no timeout.
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*/
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public void setWriteTimeout(long ms) {
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_writeTimeout = ms;
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}
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}
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