* Adjust the netDb search and store per peer timeouts to match the average
measured per peer success times, rather than huge fixed values.
* Optimized and reverified the netDb peer selection / retrieval process
within the kbuckets.
* Drop TCP connections that don't have any useful activity in 10 minutes.
* If i2np.udp.fixedPort=true, never change the externally published port,
even if we are autodetecting the IP address.
(also includes most of the new peer/NAT testing, but thats not used atm)
* Handle unexpected network read errors more carefully (thanks parg!)
* Added more methods to partially compare (DataHelper) and display
arrays (Base64.encode).
* Exposed the AES encryptBlock/decryptBlock on the context.aes()
* Be more generous on the throttle when just starting up the router
* Fix a missing scheduled event in the streaming lib (caused after reset)
* Add a new DisconnectListener on the I2PSocketManager to allow
notification of session destruction.
* Make sure our own router identity is valid, and if it isn't, build a new
one and restart the router. Alternately, you can run the Router with
the single command line argument "rebuild" and it will do the same.
* Fix for a long standing synchronization bug in the JobQueue (and added
some kooky flags to make sure it stays dead)
* Update the ministreaming lib to force mode=guaranteed if the default
lib is used, and mode=best_effort for all other libs.
* Increase the tunnel test timeout rapidly if our tunnels are failing.
* Honor message expirations for some tunnel jobs that were prematurely
expired.
* Streamline memory usage with temporary object caches and more efficient
serialization for SHA256 calculation, logging, and both I2CP and I2NP
message handling.
* Fix some situations where we forward messages too eagerly. For a
request at the tunnel endpoint, if the tunnel is inbound and the target
is remote, honor the message by tunnel routing the data rather than
sending it directly to the requested location.
* Added a watchdog timer to do some baseline liveliness checking to help
debug some odd errors.
* Added a pair of summary stats for bandwidth usage, allowing easy export
with the other stats ("bw.sendBps" and "bw.receiveBps")
* Trimmed another memory allocation on message reception.
the simple RouterThrottleImpl bases its decision entirely on how congested the jobQueue is - if there are jobs that have been waiting 5+ seconds, reject everything and stop reading from the network
(each i2npMessageReader randomly waits .5-1s when throttled before rechecking it)
minor adjustments in the stats published - removing a few useless ones and adding the router.throttleNetworkCause (which is the average ms lag in the jobQueue when an I2NP reader is throttled)
a rooted app context. The core itself has its own I2PAppContext
(see its javadoc for, uh, docs), and the router extends that to
expose the router's singletons. The main point of this is to
make it so that we can run multiple routers in the same JVM, even
to allow different apps in the same JVM to switch singleton
implementations (e.g. run some routers with one set of profile
calculators, and other routers with a different one).
There is still some work to be done regarding the actual boot up
of multiple routers in a JVM, as well as their configuration,
though the plan is to have the RouterContext override the
I2PAppContext's getProperty/getPropertyNames methods to read from
a config file (seperate ones per context) instead of using the
System.getProperty that the base I2PAppContext uses.
Once the multi-router is working, i'll shim in a VMCommSystem
that doesn't depend upon sockets or threads to read/write (and
that uses configurable message send delays / disconnects / etc,
perhaps using data from the routerContext.getProperty to drive it).
I could hold off until the sim is all working, but there's a
truckload of changes in here and I hate dealing with conflicts ;)
Everything works - I've been running 'er for a while and kicked
the tires a bit, but if you see something amiss, please let me
know.