Initial commit of Android project structure

This commit is contained in:
str4d
2014-02-26 03:57:24 +00:00
commit 86b4875d10
14 changed files with 439 additions and 0 deletions

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.classpath Normal file
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<?xml version="1.0" encoding="UTF-8"?>
<classpath>
<classpathentry kind="src" path="src"/>
<classpathentry kind="src" path="gen"/>
<classpathentry kind="con" path="com.android.ide.eclipse.adt.ANDROID_FRAMEWORK"/>
<classpathentry exported="true" kind="con" path="com.android.ide.eclipse.adt.LIBRARIES"/>
<classpathentry exported="true" kind="con" path="com.android.ide.eclipse.adt.DEPENDENCIES"/>
<classpathentry combineaccessrules="false" kind="src" path="/i2p.i2p-bote"/>
<classpathentry combineaccessrules="false" kind="src" path="/i2p_sdk"/>
<classpathentry kind="output" path="bin/classes"/>
</classpath>

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.mtn-ignore Normal file
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# General ignores
.settings
# Android-specific ignores
^bin
^gen
^botejars/bin
^botejars/gen
^botejars/lib
lint.xml
local.properties

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.project Normal file
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<?xml version="1.0" encoding="UTF-8"?>
<projectDescription>
<name>i2p.i2p-bote.android</name>
<comment></comment>
<projects>
</projects>
<buildSpec>
<buildCommand>
<name>com.android.ide.eclipse.adt.ResourceManagerBuilder</name>
<arguments>
</arguments>
</buildCommand>
<buildCommand>
<name>com.android.ide.eclipse.adt.PreCompilerBuilder</name>
<arguments>
</arguments>
</buildCommand>
<buildCommand>
<name>org.eclipse.jdt.core.javabuilder</name>
<arguments>
</arguments>
</buildCommand>
<buildCommand>
<name>com.android.ide.eclipse.adt.ApkBuilder</name>
<arguments>
</arguments>
</buildCommand>
</buildSpec>
<natures>
<nature>com.android.ide.eclipse.adt.AndroidNature</nature>
<nature>org.eclipse.jdt.core.javanature</nature>
</natures>
</projectDescription>

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AndroidManifest.xml Normal file
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<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="i2p.bote"
android:versionCode="1"
android:versionName="0.1" >
<uses-sdk
android:minSdkVersion="8"
android:targetSdkVersion="19" />
<application
android:allowBackup="true"
android:icon="@drawable/ic_launcher"
android:label="@string/app_name"
android:theme="@style/AppTheme" >
<activity
android:name="i2p.bote.MailListActivity"
android:label="@string/app_name" >
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>

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<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="i2p.bote"
android:versionCode="1"
android:versionName="0.1"
android:installLocation="auto"
>
<uses-sdk android:minSdkVersion="8" />
</manifest>

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botejars/build.xml Normal file
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<?xml version="1.0" encoding="UTF-8"?>
<project name="botejars" default="help">
<!-- The local.properties file is created and updated by the 'android' tool.
It contains the path to the SDK. It should *NOT* be checked into
Version Control Systems. -->
<property file="local.properties" />
<!-- The ant.properties file can be created by you. It is only edited by the
'android' tool to add properties to it.
This is the place to change some Ant specific build properties.
Here are some properties you may want to change/update:
source.dir
The name of the source directory. Default is 'src'.
out.dir
The name of the output directory. Default is 'bin'.
For other overridable properties, look at the beginning of the rules
files in the SDK, at tools/ant/build.xml
Properties related to the SDK location or the project target should
be updated using the 'android' tool with the 'update' action.
This file is an integral part of the build system for your
application and should be checked into Version Control Systems.
-->
<property file="ant.properties" />
<!-- if sdk.dir was not set from one of the property file, then
get it from the ANDROID_HOME env var.
This must be done before we load project.properties since
the proguard config can use sdk.dir -->
<property environment="env" />
<condition property="sdk.dir" value="${env.ANDROID_HOME}">
<isset property="env.ANDROID_HOME" />
</condition>
<!-- The project.properties file is created and updated by the 'android'
tool, as well as ADT.
This contains project specific properties such as project target, and library
dependencies. Lower level build properties are stored in ant.properties
(or in .classpath for Eclipse projects).
This file is an integral part of the build system for your
application and should be checked into Version Control Systems. -->
<loadproperties srcFile="project.properties" />
<!-- quick check on sdk.dir -->
<fail
message="sdk.dir is missing. Make sure to generate local.properties using 'android update project' or to inject it through the ANDROID_HOME environment variable."
unless="sdk.dir"
/>
<!--
Import per project custom build rules if present at the root of the project.
This is the place to put custom intermediary targets such as:
-pre-build
-pre-compile
-post-compile (This is typically used for code obfuscation.
Compiled code location: ${out.classes.absolute.dir}
If this is not done in place, override ${out.dex.input.absolute.dir})
-post-package
-post-build
-pre-clean
-->
<import file="custom_rules.xml" optional="true" />
<!-- Import the actual build file.
To customize existing targets, there are two options:
- Customize only one target:
- copy/paste the target into this file, *before* the
<import> task.
- customize it to your needs.
- Customize the whole content of build.xml
- copy/paste the content of the rules files (minus the top node)
into this file, replacing the <import> task.
- customize to your needs.
***********************
****** IMPORTANT ******
***********************
In all cases you must update the value of version-tag below to read 'custom' instead of an integer,
in order to avoid having your file be overridden by tools such as "android update project"
-->
<!-- version-tag: 1 -->
<import file="${sdk.dir}/tools/ant/build.xml" />
</project>

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botejars/custom_rules.xml Normal file
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<?xml version="1.0" encoding="UTF-8"?>
<project name="botejars">
<!-- override with i2pbase=path/to/source in local.properties -->
<property environment="env"/>
<condition property="i2pbase" value="${env.I2P}">
<isset property="env.I2P"/>
</condition>
<property name="i2plib" value="${i2pbase}/lib"/>
<!-- override with botesrc=path/to/source in local.properties -->
<property name="botesrc" value="../i2p.i2p-bote" />
<property name="botebase" location="${botesrc}" />
<available file="${botebase}" property="bote.present" />
<fail message="I2P-Bote source directory ${botebase} was not found. Install it there or set botesrc=/path/to/source in local.properties" >
<condition>
<not>
<isset property="bote.present" />
</not>
</condition>
</fail>
<echo message="Using I2P-Bote source at ${botebase}" />
<target name="-pre-compile" depends="copyrouterlibs,buildbote" />
<!--
Creates the output directories if they don't exist yet.
-->
<target name="-dirs">
<echo>Creating output directories if needed...</echo>
<mkdir dir="${resource.absolute.dir}" />
<mkdir dir="${gen.absolute.dir}" />
<mkdir dir="${out.absolute.dir}" />
<mkdir dir="${out.classes.absolute.dir}" />
</target>
<target name="-pre-clean" />
<!-- new rules -->
<target name="checki2pbase">
<fail unless="i2pbase" message="The I2P environment variable is not set.${line.separator}It must point to an I2P installation. It is usually a path of the form ${line.separator}/xxx/yyy/i2p."/>
</target>
<target name="copyrouterlibs" depends="-dirs,checki2pbase" >
<!-- router -->
<copy file="${i2plib}/router.jar" todir="${jar.libs.dir}" />
<!-- core -->
<!-- lots of unneeded stuff could be deleted here -->
<jar destfile="${jar.libs.dir}/i2p.jar" >
<zipfileset src="${i2plib}/i2p.jar" >
<exclude name="net/i2p/util/LogWriter.class" />
<exclude name="net/i2p/util/SecureDirectory.class" />
<exclude name="net/i2p/util/SecureFile.class" />
<exclude name="net/i2p/util/SecureFileOutputStream.class" />
</zipfileset >
</jar>
<!-- ministreaming -->
<copy file="${i2plib}/mstreaming.jar" todir="${jar.libs.dir}" />
<copy file="${i2plib}/streaming.jar" todir="${jar.libs.dir}" />
</target>
<target name="buildbote" depends="-dirs" >
<ant dir="${botebase}" inheritall="false" useNativeBasedir="true" >
<property name="i2pbase" value="${i2pbase}" />
<target name="jar" />
</ant>
<!-- bote -->
<copy todir="${jar.libs.dir}">
<fileset dir="${botebase}/WebContent/WEB-INF/lib" />
</copy>
</target>
<target name="distclean" depends="clean">
<delete dir="${jar.libs.dir}" verbose="${verbose}" />
</target>
</project>

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# To enable ProGuard in your project, edit project.properties
# to define the proguard.config property as described in that file.
#
# Add project specific ProGuard rules here.
# By default, the flags in this file are appended to flags specified
# in ${sdk.dir}/tools/proguard/proguard-android.txt
# You can edit the include path and order by changing the ProGuard
# include property in project.properties.
#
# For more details, see
# http://developer.android.com/guide/developing/tools/proguard.html
# Add any project specific keep options here:
# If your project uses WebView with JS, uncomment the following
# and specify the fully qualified class name to the JavaScript interface
# class:
#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
# public *;
#}

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# This file is automatically generated by Android Tools.
# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
#
# This file must be checked in Version Control Systems.
#
# To customize properties used by the Ant build system edit
# "ant.properties", and override values to adapt the script to your
# project structure.
#
# To enable ProGuard to shrink and obfuscate your code, uncomment this (available properties: sdk.dir, user.home):
#proguard.config=${sdk.dir}/tools/proguard/proguard-android.txt:proguard-project.txt
android.library=true
# Project target.
target=android-19

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botejars/res/README.txt Normal file
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This directory is intentionally blank.

1
botejars/src/README.txt Normal file
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This directory is intentionally blank.

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build.xml Normal file
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<?xml version="1.0" encoding="UTF-8"?>
<project name="I2PBote" default="help">
<!-- The local.properties file is created and updated by the 'android' tool.
It contains the path to the SDK. It should *NOT* be checked into
Version Control Systems. -->
<property file="local.properties" />
<!-- The ant.properties file can be created by you. It is only edited by the
'android' tool to add properties to it.
This is the place to change some Ant specific build properties.
Here are some properties you may want to change/update:
source.dir
The name of the source directory. Default is 'src'.
out.dir
The name of the output directory. Default is 'bin'.
For other overridable properties, look at the beginning of the rules
files in the SDK, at tools/ant/build.xml
Properties related to the SDK location or the project target should
be updated using the 'android' tool with the 'update' action.
This file is an integral part of the build system for your
application and should be checked into Version Control Systems.
-->
<property file="ant.properties" />
<!-- if sdk.dir was not set from one of the property file, then
get it from the ANDROID_HOME env var.
This must be done before we load project.properties since
the proguard config can use sdk.dir -->
<property environment="env" />
<condition property="sdk.dir" value="${env.ANDROID_HOME}">
<isset property="env.ANDROID_HOME" />
</condition>
<!-- The project.properties file is created and updated by the 'android'
tool, as well as ADT.
This contains project specific properties such as project target, and library
dependencies. Lower level build properties are stored in ant.properties
(or in .classpath for Eclipse projects).
This file is an integral part of the build system for your
application and should be checked into Version Control Systems. -->
<loadproperties srcFile="project.properties" />
<!-- quick check on sdk.dir -->
<fail
message="sdk.dir is missing. Make sure to generate local.properties using 'android update project' or to inject it through the ANDROID_HOME environment variable."
unless="sdk.dir"
/>
<!--
Import per project custom build rules if present at the root of the project.
This is the place to put custom intermediary targets such as:
-pre-build
-pre-compile
-post-compile (This is typically used for code obfuscation.
Compiled code location: ${out.classes.absolute.dir}
If this is not done in place, override ${out.dex.input.absolute.dir})
-post-package
-post-build
-pre-clean
-->
<import file="custom_rules.xml" optional="true" />
<!-- Import the actual build file.
To customize existing targets, there are two options:
- Customize only one target:
- copy/paste the target into this file, *before* the
<import> task.
- customize it to your needs.
- Customize the whole content of build.xml
- copy/paste the content of the rules files (minus the top node)
into this file, replacing the <import> task.
- customize to your needs.
***********************
****** IMPORTANT ******
***********************
In all cases you must update the value of version-tag below to read 'custom' instead of an integer,
in order to avoid having your file be overridden by tools such as "android update project"
-->
<!-- version-tag: 1 -->
<import file="${sdk.dir}/tools/ant/build.xml" />
</project>

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proguard-project.txt Normal file
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# To enable ProGuard in your project, edit project.properties
# to define the proguard.config property as described in that file.
#
# Add project specific ProGuard rules here.
# By default, the flags in this file are appended to flags specified
# in ${sdk.dir}/tools/proguard/proguard-android.txt
# You can edit the include path and order by changing the ProGuard
# include property in project.properties.
#
# For more details, see
# http://developer.android.com/guide/developing/tools/proguard.html
# Add any project specific keep options here:
# If your project uses WebView with JS, uncomment the following
# and specify the fully qualified class name to the JavaScript interface
# class:
#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
# public *;
#}

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project.properties Normal file
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# This file is automatically generated by Android Tools.
# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
#
# This file must be checked in Version Control Systems.
#
# To customize properties used by the Ant build system edit
# "ant.properties", and override values to adapt the script to your
# project structure.
#
# To enable ProGuard to shrink and obfuscate your code, uncomment this (available properties: sdk.dir, user.home):
#proguard.config=${sdk.dir}/tools/proguard/proguard-android.txt:proguard-project.txt
# Project target.
target=android-19
# Bote libs
android.library.reference.1=./botejars
# Android Support Library
# If the relative path differs in your local environment,
# override this in the base local.properties
# (not botejars/local.properties)
android.library.reference.2=../android-sdk-linux/extras/android/support/v7/appcompat