* General cleanup on streaming and ministreaming.
This fixes some compile warnings, and prepares for a larger fix.
There is no code-flow changes, just lint. One warning remains as I am
unsure exactly how to solve the problem yet.
Pass message timeout through new I2CP message
SendMessageExpiresMessage, so that the router
uses the same expiration as the streaming lib.
Should help reliability.
* I2CP:
Implement new I2CP message ReconfigureSessionMessage.
Will be used for tunnel reduction.
* Better i2paddresshelper handling in the I2PTunnel httpclient, plus a new
conflict resolution page if the i2paddresshelper parameter differs from
an existing name to destination mapping.
2005-09-25 jrandom
* Fix a long standing streaming lib bug (in the inactivity detection code)
* Improved handling of initial streaming lib packet retransmissions to
kill the "lost first packet" bug (where a page shows up with the first
few KB missing)
* Add support for initial window sizes greater than 1 - useful for
eepsites to transmit e.g. 4 packets full of data along with the initial
ACK, thereby cutting down on the rtt latency. The congestion window
size can and does still shrink down to 1 packet though.
* Adjusted the streaming lib retransmission calculation algorithm to be
more TCP-like.
* Loop while starting up the I2PTunnel instances, in case the I2CP
listener isn't up yet (thanks detonate!)
* Implement custom reusable GZIP streams to both reduce memory churn
and prevent the exposure of data in the standard GZIP header (creation
time, OS, etc). This is RFC1952 compliant, and backwards compatible,
though has only been tested within the confines of I2P's compression use
(DataHelper.[de]compress).
* Preemptively support the next protocol version, so that after the 0.5.0.2
release, we'll be able to drop protocol=2 to get rid of 0.5 users.
* Fix one substantial OOM cause (session tag manager was only dropping
tags once the critical limit was met, rather than honoring their
expiration) (duh)
* Lots of small memory fixes
* Double the allowable concurrent outstanding tunnel build tasks (20)
* Further streaming lib caching improvements
* Reduce the minimum RTT (used to calculate retry timeouts), but also
increase the RTT on resends.
* Lower the default message size to 4KB from 16KB to further reduce the
chance of failed fragmentation.
* Extend tunnel rebuild throttling to include fallback rebuilds
* If there are less than 20 routers known, don't drop the last 20 (to help
avoid dropping all peers under catastrophic failures)
* New stats for end to end messages - "client.leaseSetFoundLocally",
"client.leaseSetFoundRemoteTime", and "client.leaseSetFailedRemoteTime"
* Cache temporary memory allocation in the DSA's SHA1 impl, and the packet
data in the streaming lib.
* Fixed a streaming lib bug where the connection initiator would fail the
stream if the ACK to their SYN was lost.
* Added meaningful support for adjusting the preferred message size in the
streaming lib by setting the i2p.streaming.maxMessageSize=32768 (or
whatever). The other side will mimic a reduction (but never an increase).
* Always make sure to use distinct ConnectionOption objects for each
connection (duh)
* Reduced the default ACK delay to 500ms on in the streaming lib
* Only shrink the streaming window once per window
* Don't bundle a new jetty.xml with updates
* Catch another local routerInfo corruption issue on startup.
* Cleaned up the resending and choking algorithm in the streaming lib.
* Removed the read timeout override for I2PTunnel's httpclient, allowing
it to use the default for the streaming lib.
* Revised ack triggers in the streaming lib.
* Logging.
* Toss in a small pool of threads (3) to execute the events queued up with
the SimpleTimer, as we do currently see the occational event
notification spiking up to a second or so.
* Implement a SAM client API in java, useful for event based streaming (or
for testing the SAM bridge)
* Added support to shut down the SAM bridge on OOM (useful if the SAM
bridge is being run outside of the router).
* Include the SAM test code in the sam.jar
* Remove an irrelevent warning message from SAM, which was caused by
perfectly normal operation due to a session being closed.
* Removed some unnecessary synchronization in the streaming lib's
PacketQueue
* More quickly clean up the memory used by the streaming lib by
immediately killing each packet's resend job as soon as it is ACKed (or
cancelled), so that there are no longer any valid pointers to the
(potentially 32KB) packet.
* Fixed the timestamps dumped to stdout when debugging the PacketHandler.
* Drop packets that would expand our inbound window beyond our maximum
buffer size (default 32 messages)
* Always read the ACK/NACK data from the verified packets received, even
if we are going to drop them
* Always adjust the window when there are messages ACKed, though do not
change its size except as before.
* Streamlined some synchronization in the router's I2CP handling
* Streamlined some memory allocation in the SAM bridge
* Default the streaming lib to disconnect on inactivity, rather than send
an empty message.
this still doesnt get the BT to where it needs to be, or fix the timeout problem,
but i dont like having so many commits outstanding and these updates are sound
if you want to get this data and you're running outside the router, just toss on a
"-Dstat.logFilters=* -Dstat.logFile=proxy.stats" to the java command line. the resulting
file can be parsed w/ java -cp lib/i2p.jar net.i2p.stat.StatLogSplitter proxy.stats, then fed
into gnuplot or whatever
packets through that point have been ACKed, throwing an
InterruptedIOException if there was a writeTimeout or an IOException
if the con failed
* revamped the ack/nack field settings to ack as much as possible
* handle some strange timeout/resend errors on connection
* pass 1/2rtt as the packet 'optional delay' field, and use that to
schedule the ack time (the 'last' messages in a window set the
optional delay to 0, asking for immediate ack of all received)
* increase the optional delay to 2 bytes (#ms to delay)
* inject random failures and delays if configured to do so in
PacketHandler.choke
* fix up the window size adjustment (increment on ack, /= 2 on resend)
* use the highest RTT in the new RTT calculation so that we fit more
in (via SACK)
* fix up the SACK handling (duh)
* revise the resend time calculation
* immediately send an ack on receiving a duplicate payload message
(unless we've sent one within the last RTT)
* only adjust the RTT when there have been no resends
* added some (disabled) throttles - randomly injecting delays on
received packets, as well as randomly dropping them
* logging
has session tags within it, send an additional ping to the peer,
bundling those tags a second time, ACKing those tags on the pong.
* handle packets transferred during a race after the receiver ACKs the
connection but before the establisher receives the ACK.
* notify the messageInputStream reader on close (duh)
* new stream sink test, shoving lots and lots of data down a stream
with the existing StreamSinkServer and StreamSinkClient apps
* logging