NetDb: Drop all-zero lookups and stores, add stats
SSU:
- Fix debug logging of dumped packets
- Drop sessions with bad clock skew, banlist peer, add stats
- Drop sessions with corrupt DSM, banlist peer, add stats
Log tweaks
- Deprecate unused stream methods and I2NPMessageReader since
all transports provide encapsulation.
- Don't throw IOE from byte array methods
- Use cached null cert in GarlicClove
- Add method to limit size of buffer to read
- Don't check checksum at input, in most cases
- Reuse checksum at output, for unomodified pass-through messages
(but recalculating it now and logging on a mismatch for testing)
- Fix DatabaseLookupMessage to internally store the don't include peers as
a List, not a Set, so it doesn't get reordered and break the checksum
- Log cleanup
* NTCP:
- Zero-copy and limit size when handing buffer to I2NP
- Log hex dump message on I2NPMessageException, like in SSU
- Don't close connection on I2NPMessageException
- Earlier detection and better logging of
truncated TunnelGatewayMessage and DatabaseStoreMessage
- Fix and enhance UnknownI2NPMessage implementation
- Don't deserialize or verify the checksum of the
embeddedI2NP message in the TunnelGatewayMessage
at the IBGW, just use UnknownI2NPMessage and pass it along,
except if zero hop; Still to do: similar thing at OBEP
- Round expiration times when converting to/from seconds for SSU
- Cleanups and javadoc
- Convert everything from DataStructure to the
new DatabaseEntry superclass
- Optimizations made possible by DatabaseEntry
- Don't rescan netDb directory unless changed
- New SDSCache for SimpleDataStructures
- New SimpleByteCache for byte[]
- Cache Hash, PublicKey, and SigningPublicKey
- Remove global lock in ByteCache
* Code janator work, basic corrections involving @Override, and
appling final where it is important. Also fixed some equals methods
and commented places that need fixing.
* More aggressively publish updated routerInfo.
* Expose the flag to force SSU introductions on the router console
* Don't give people the option to disable SNTP time sync, at least not
through the router console, because there is no reason to disable it.
No, not even if your OS is "ntp synced", because chances are, its not.
* Minor logging and optimization tweaks in the router and SDK
* Use ISO-8859-1 in the XML files (thanks redzara!)
* The consolePassword config property can now be used to bypass the router
console's nonce checking, allowing CLI restarts
* Reimplement the I2NP reading with less temporary memory allocation.
There is still significant GC churn, especially under load, but this
should help.
* Catch some oddball errors in the transport (message timeout while
establishing).
* Expire queued messages even when the writer is blocked.
* Reimplement most of the I2NP writing with less temporary memory
allocations (I2NP reading still gobbles memory).
* removed SourceRouteBlock & SourceRouteReplyMessage, as they're a redundant concept
that 1) takes up bandwidth 2) takes up CPU 3) smell funny.
now the TunnelCreateMessage includes a replyTag, replyKey, replyTunnel, and
replyGateway that they garlic encrypt their ACK/NACK through and with.
* tunnelCreateMessage doesn't need a seperate ACK - either we get a
TunnelCreateStatusMessage back or we don't.
* message structure mods for unique tunnel ID per hop (though currently all hops have
the same tunnel ID)
* when allocating tunnels for a client, make sure it has a good amount of time left in it (using default values, this means at least 7.5 minutes)
* allow overriding the profile organizer's thresholds so as to enforce a minimum number of fast and reliable peers, allowing a base level of tunnel diversification. this is done through the "profileOrganizer.minFastPeers" router.config / context property (default minimum = 4 fast and reliable peers)
* don't be so harsh with the isFailing calculator regarding db lookup responses, since we've decreased the timeout. however, include "participated in a failed tunnel" as part of the criteria
* more logging than god
* for dropped messages, if it is a DeliveryStatusMessage its not an error, its just lag / congestion (keep the average delay as the new stat "inNetPool.droppedDeliveryStatusDelay")
a rooted app context. The core itself has its own I2PAppContext
(see its javadoc for, uh, docs), and the router extends that to
expose the router's singletons. The main point of this is to
make it so that we can run multiple routers in the same JVM, even
to allow different apps in the same JVM to switch singleton
implementations (e.g. run some routers with one set of profile
calculators, and other routers with a different one).
There is still some work to be done regarding the actual boot up
of multiple routers in a JVM, as well as their configuration,
though the plan is to have the RouterContext override the
I2PAppContext's getProperty/getPropertyNames methods to read from
a config file (seperate ones per context) instead of using the
System.getProperty that the base I2PAppContext uses.
Once the multi-router is working, i'll shim in a VMCommSystem
that doesn't depend upon sockets or threads to read/write (and
that uses configurable message send delays / disconnects / etc,
perhaps using data from the routerContext.getProperty to drive it).
I could hold off until the sim is all working, but there's a
truckload of changes in here and I hate dealing with conflicts ;)
Everything works - I've been running 'er for a while and kicked
the tires a bit, but if you see something amiss, please let me
know.