* added a way to control how large we let the buffers grow before we block,

or even whether to have the blocking action timeout and close the socket after
a certain delay
* refactored the I2PSocketOptions to be more actively used
* added a pair of ministreaming lib demo apps:
- StreamSinkServer listens to a destination and dumps any data it receives on a socket to a per-socket file
- StreamSinkClient sends a destination a specified number of random bytes, then disconnects
This commit is contained in:
jrandom
2004-08-01 18:34:02 +00:00
committed by zzz
parent 8101fa1c92
commit f85ce180ed
7 changed files with 436 additions and 12 deletions

View File

@@ -6,9 +6,17 @@ package net.i2p.client.streaming;
*/
public class I2PSocketOptions {
private long _connectTimeout;
private long _readTimeout;
private long _writeTimeout;
private int _maxBufferSize;
public static final int DEFAULT_BUFFER_SIZE = 1024*128;
public I2PSocketOptions() {
_connectTimeout = -1;
_readTimeout = -1;
_writeTimeout = -1;
_maxBufferSize = DEFAULT_BUFFER_SIZE;
}
/**
@@ -27,4 +35,65 @@ public class I2PSocketOptions {
public void setConnectTimeout(long ms) {
_connectTimeout = ms;
}
/**
* What is the longest we'll block on the input stream while waiting
* for more data? If this value is exceeded, the read() throws
* InterruptedIOException
*/
public long getReadTimeout() {
return _readTimeout;
}
/**
* What is the longest we'll block on the input stream while waiting
* for more data? If this value is exceeded, the read() throws
* InterruptedIOException
*/
public void setReadTimeout(long ms) {
_readTimeout = ms;
}
/**
* How much data will we accept that hasn't been written out yet. After
* this amount has been exceeded, subsequent .write calls will block until
* either some data is removed or the connection is closed. If this is
* less than or equal to zero, there is no limit (warning: can eat ram)
*
* @return buffer size limit, in bytes
*/
public int getMaxBufferSize() {
return _maxBufferSize;
}
/**
* How much data will we accept that hasn't been written out yet. After
* this amount has been exceeded, subsequent .write calls will block until
* either some data is removed or the connection is closed. If this is
* less than or equal to zero, there is no limit (warning: can eat ram)
*
*/
public void setMaxBufferSize(int numBytes) {
_maxBufferSize = numBytes;
}
/**
* What is the longest we'll block on the output stream while waiting
* for the data to flush? If this value is exceeded, the write() throws
* InterruptedIOException. If this is less than or equal to zero, there
* is no timeout.
*/
public long getWriteTimeout() {
return _writeTimeout;
}
/**
* What is the longest we'll block on the output stream while waiting
* for the data to flush? If this value is exceeded, the write() throws
* InterruptedIOException. If this is less than or equal to zero, there
* is no timeout.
*/
public void setWriteTimeout(long ms) {
_writeTimeout = ms;
}
}