forked from I2P_Developers/i2p.i2p
cleanup
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@@ -30,11 +30,14 @@ import net.i2p.I2PAppContext;
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*/
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public class InternalServerSocket extends ServerSocket {
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private static final ConcurrentHashMap<Integer, InternalServerSocket> _sockets = new ConcurrentHashMap(4);
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private BlockingQueue<InternalSocket> _acceptQueue;
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private Integer _port;
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private final BlockingQueue<InternalSocket> _acceptQueue;
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private final Integer _port;
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private boolean _running;
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//private static Log _log = I2PAppContext.getGlobalContext().logManager().getLog(InternalServerSocket.class);
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/**
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* @param port > 0
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*/
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public InternalServerSocket(int port) throws IOException {
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if (port <= 0)
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throw new IOException("Bad port: " + port);
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@@ -89,11 +92,7 @@ public class InternalServerSocket extends ServerSocket {
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/**
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* This is how the client connects.
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*
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* Todo: Java 1.5 PipedInputStream buffers are only 1024 bytes; our I2CP messages are typically 1730 bytes,
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* thus causing thread blockage before the whole message is transferred.
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* We can specify buffer size in 1.6 but not in 1.5.
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* Does wrapping the PipedOutputStreams in BufferedOutputStreams gain capacity?
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* No?
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* @param port > 0
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*/
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static void internalConnect(int port, InternalSocket clientSock) throws IOException {
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InternalServerSocket iss = _sockets.get(Integer.valueOf(port));
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@@ -24,7 +24,10 @@ public class InternalSocket extends Socket {
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_os = os;
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}
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/** client side */
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/**
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* client side
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* @param port > 0
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*/
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public InternalSocket(int port) throws IOException {
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if (port <= 0)
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throw new IOException("bad port number");
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@@ -33,6 +36,7 @@ public class InternalSocket extends Socket {
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/**
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* Convenience method to return either a Socket or an InternalSocket
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* @param port > 0
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*/
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public static Socket getSocket(String host, int port) throws IOException {
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if (System.getProperty("router.version") != null &&
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