forked from I2P_Developers/i2p.i2p
Transport: Use NTCP for some outbound connections even before
SSU minimums are met (ticket #1835)
This commit is contained in:
15
history.txt
15
history.txt
@@ -1,3 +1,18 @@
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2016-11-10 zzz
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* Transport: Use NTCP for some outbound connections even before
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SSU minimums are met (ticket #1835)
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2016-11-09 zzz
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* Transport: Add stats for inbound v4/v6 connections (ticket #1854)
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* Tunnels: Reduce default VTBM records from 5 to 4
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2016-11-08 zzz
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* Build: Fix minimum Java version for Windows
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* Install: Add max memory option to runplain.sh
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* Crypto: Change serial number in selfsigned certs from int to long
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* Router: Fix low-memory log messages for non-wrapper (ticket #1795)
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* Transport: Improve IPv6 selection logic
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2016-11-06 zzz
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* Console: Add Java 9 log warning (ticket #1870)
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* Security: Consistently log authentication failures for all interfaces
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@@ -18,7 +18,7 @@ public class RouterVersion {
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/** deprecated */
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public final static String ID = "Monotone";
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public final static String VERSION = CoreVersion.VERSION;
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public final static long BUILD = 7;
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public final static long BUILD = 8;
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/** for example "-test" */
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public final static String EXTRA = "";
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@@ -1769,13 +1769,23 @@ public class UDPTransport extends TransportImpl implements TimedWeightedPriority
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// (Otherwise we only talk UDP to those that are firewalled, and we will
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// never get any introducers)
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int count = _peersByIdent.size();
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if (alwaysPreferUDP() || count < _min_peers ||
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(_haveIPv6Address && count < _min_v6_peers) ||
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(introducersRequired() && _introManager.introducerCount() < MIN_INTRODUCER_POOL))
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if (alwaysPreferUDP()) {
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return _cachedBid[SLOW_PREFERRED_BID];
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else if (preferUDP())
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} else if (count < _min_peers ||
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(_haveIPv6Address && count < _min_v6_peers) ||
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(introducersRequired() && _introManager.introducerCount() < MIN_INTRODUCER_POOL)) {
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// Even if we haven't hit our minimums, give NTCP a chance some of the time.
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// This may make things work a little faster at startup
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// (especially when we have an IPv6 address and the increased minimums),
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// and if UDP is completely blocked we'll still have some connectivity.
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// TODO After some time, decide that UDP is blocked/broken and return TRANSIENT_FAIL_BID?
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if (_context.random().nextInt(4) == 0)
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return _cachedBid[SLOWEST_BID];
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else
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return _cachedBid[SLOW_PREFERRED_BID];
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} else if (preferUDP()) {
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return _cachedBid[SLOW_BID];
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else if (haveCapacity()) {
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} else if (haveCapacity()) {
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if (addr.getCost() > DEFAULT_COST)
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return _cachedBid[SLOWEST_COST_BID];
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else
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